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RafaelFajardo

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  • ARAC Day 06

    Karin arrived last night after an exhausting drive up from Denver. Today we visited Aspen and a farmers’ market just off of Main and Galena. I bought some chocolate from one of the stalls and roasted green chiles from another. We went to Clark’s Pharmacy and picked up some dry goods: gloves, baseball cap, coasters.…

    September 26, 2022
  • ARAC Day 05

    log of activities extract RGB #hex values from the Faber-Castell web page for the PITT Artist Pen Brush so I might match my sketchbooks on screen. This took far longer than I intended. Now I have an html version and a txt file. The former has a preview. The source is Faber-Castell itself. A120 ultramarine…

    September 23, 2022
  • ARAC Day 04

    A list of what I’m doing, as I’m doing it: wore the Somos Visibles shirt played Zelda III for ~twenty minutes. yesterday I played for about 30 minutes. am currently in the east palace looking for the big key. I have been collecting arrows, and have been promised a treasure that will defeat armored foes…

    September 22, 2022
  • ARAC Day 03

    A log of today’s activities: printed from Juan Sketchbook HiRes tiff files 41 images ganged in Preview print dialogue box 9 images per sheet (layout) Premium Matte Paper (printer setting) nominally 200% scale (preview setting) Kozo paper 18″ x 12″ (Arch B) created custom paper size printed random pixel art from Juan & Beanstalk 2004…

    September 21, 2022
  • ARAC Day 02

    Checklist: learned how to treat PlayDate handheld console as a data drive in browser on play.date I exported/downloaded PDX of Juan & Beanstalk hello world. The website (play.date/pulp) invokes a pop-up window that was blocked by Firefox browser by default. Nothing happened. I didn’t notice and thought it was my error. I downloaded again from…

    September 20, 2022
  • ARAC Visit Day 01

    Today was the first productive day of my Visiting Artist gig at Anderson Ranch Arts Center (ARAC). After breakfast I was given a tour of the campus by Olivia Martinez. I’m still processing how amazing this place is and so I can’t go into more detail right now. After the tour I was shown to…

    September 19, 2022
  • Cultures of Typographic Design

    Cultures of Typographic Design

    Timeline

    March 16, 2022
  • Problems Posers and Possibilities (v5d ~2020)

    Problems Posers and Possibilities (v5d ~2020)

    this is a prototype for an artist’s book edition of Problems Posers and Possibilities: meditations towards a unified field of (game) design. the prototype was printed with pigment inks onto 18″ wide bond paper, trimmed, folded, and gathered into a single 8.5 x 11 inch signature 48 pages in length. the thoughts in the essay…

    December 8, 2021
  • Novena Navideña

    Novena Navideña

    This is posted in 2021 but documents a project begun in 2003 and continued in 2006. We have followed a tradition of nine-consecutive evenings of prayers leading up to and concluding christmas eve. My mother now has the prayers memorized, but always relied on a small prayer book to help keep track of our progress.…

    November 26, 2021
  • Self-Documenting One-Sheet ‘Zine

    Self-Documenting One-Sheet ‘Zine

    I’ve never been good at Christmas cards. In the last ten years or so I’ve taken to making a very small edition of books and distributing them in a spirit of thanks giving. This feels more my speed. In the last couple of years I have found myself without ink for my printer and so…

    November 25, 2021
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum