RafaelFajardo

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  • (via 1979 Revolution – 1979 The Game)

    May 22, 2014
  • corwood: In 1948, John Cage joined the faculty of Black Mountain College, where he regularly worked on collaborations with Merce Cunningham. Around this time, he visited the anechoic chamber at Harvard University. An anechoic chamber is a room designed in such a way that the walls, ceiling and floor will absorb all sounds made in…

    May 22, 2014
  • Light summer reading, Ethics And Game Design.

    May 21, 2014
  • Beating the whiskey shortage

    jkottke: If distillers can’t keep up with the current and growing worldwide demand for bourbon, we may have to turn to rum instead. You can buy some old-ass rum, which, after being distilled from molasses or sugar cane, has sat around in barrels for long periods of time, for relatively small sums of money: El…

    May 21, 2014
  • lachicanarosie: robertvaladez: Diego Rivera y Mario Moreno “Cantiflas”. Epic

    May 21, 2014
  • personalfactory: TBT (Timing Belt Tank) by Geir Video

    May 21, 2014
  • ‘There Will Be No World Cup’: Brazil on the Brink

    ‘There Will Be No World Cup’: Brazil on the Brink For people just tuning in, the idea that people in Brazil would be protesting the 2014 World Cup makes about as much sense as New Yorkers’ rebelling against pizza. And yet here we are, less than one month before the start of the Cup, and…

    May 21, 2014
  • The mini-saga of American Giant’s struggle with success offers an object lesson in what happens when internet-fueled demand clashes with the constraints of manufacturing a physical product — especially when the promise behind that product is durability and craftsmanship, and the decimated American apparel manufacturing base is being tapped to fulfill that promise. (via The…

    May 20, 2014
  • smithsonianlibraries: Images taken from the chapter on printing in v.7 (1769) of the plate section of French philosopher, art critic and writer Denis Diderot’s Encyclopédie.

    May 20, 2014
  • Some parents let their young kids win at games, but mine never did. I don’t think it was because they were particularly competitive, they just wanted to teach me a valuable lesson. Life is mostly just learning how to lose. Brian K. Vaughan; ‪Saga‬ (via sagacomic)

    May 20, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum