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RafaelFajardo

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  • elmerseason: kontam: Caetano Veloso wearing one of Hélio Oiticica’s Parangolés Parangolé is a slang Portuguese term which translates into a spectrum of ideas and events related to “idleness, a sudden agitation, an unexpected situation, or a dance party.”(1) Brazilian artist Hélio Oiticica (1937-1980) created textile based structures designed to be worn and activated by the wearer.…

    May 25, 2014
  • emergentfutures: “The concept of habit enfolds an enormous richness and diversity of meanings. According to Husserl, habit, along with association, memory, and so on, belongs to the very essence of the psychic. Husserl even speaks of an overall genetic “phenomenology of habitualities”.In this paper, as an initial attempt to explicate the complexity of phenomenological treatments…

    May 25, 2014
  • Everybody experiences far more than he understands. Yet it is experience, rather than understanding, that influences behavior. Marshall MuLuhan (via ryanpanos)

    May 25, 2014
  • centuria: Isolation room (“rubber room”), US Customs and Border ProtectionSan Ysidro, California 2006 | Architecture of Authority, Richard Ross

    May 25, 2014
  • He took a duck in the face at 250 knots.

    He took a duck in the face at 250 knots. gibsonian: blue-ant: Welcome new followers! I’m happy you found your way here. Thanks to piraterob for getting us on the radar of @greatdismal himself. In case you hadn’t figured it out, this is a blog about the real concepts behind the novels of William Gibson.…

    May 25, 2014
  • May 24, 2014
  • Open call for Artworks! Videogame inspired art wanted for Games Britannia exhibition … . Games Britannia is an exciting educational videogames festival that brings creativity and technology together. Through a range of activities, industry experts encourage schools and teachers to practice and celebrate the wonderful world of video game development. As part of this dynamic…

    May 24, 2014
  • CHI PLAY is a new international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI), we call it: “player-computer interaction”. The goal of the conference is to highlight and foster discussion of current high quality research in games and HCI as foundations for the…

    May 24, 2014
  • merlin: “Ethereal mummy.” I’m so gonna start using that.

    May 23, 2014
  • rissalady: sailorp00n: jackhawksmoor: onlylolgifs: Fish on Wheels OH MY GOD HE’S OFF TO SEE THE WORLD HE’S LIKE A FISH ASTRONAUT LEAVE ME HERE TO DIE omfg I seriously cannot stop laughing at this.

    May 23, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum