RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • code drawing 2018 01 16 a, need to scale the larger figure down a bit. #parametric #generativeart #creativecode

    January 17, 2018
  • code drawing 2018 01 16 a

    code drawing 2018 01 16 a

    January 16, 2018
  • code drawing 2018 01 14 a, added a lemaçon to the lemniscate as post migraine self-care. #generativeart #creativecode

    January 15, 2018
  • code drawing 2018 01 14 a

    code drawing 2018 01 14 a

    here begins drawings that explore the Limaçon equations

    January 14, 2018
  • code drawing 2018 01 10 c

    January 11, 2018
  • code drawing 2018 01 10 c

    code drawing 2018 01 10 c

    January 10, 2018
  • code drawing 2018 01 10 b from this morning with coffee

    January 10, 2018
  • code drawing 2018 01 10 b

    code drawing 2018 01 10 b

    January 10, 2018
  • code drawing 2018 01 10 a

    code drawing 2018 01 10 a

    January 10, 2018
  • give good #wordonthestreet

    January 10, 2018
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum