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RafaelFajardo

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  • 20 second video of yesterday’s code drawing doing its thing. Karin didn’t know to tap to launch a new cycle. Programmer error, no user interface 😅

    January 7, 2018
  • code drawing 2018 01 07 a

    code drawing 2018 01 07 a

    January 7, 2018
  • #wordonthestreet (at Downtown Denver)

    January 7, 2018
  • code drawing 2018 01 06 a – #generativeart for our 28th wedding anniversary playable at https://c.gethopscotch.com/p/z75k3d5on#

    January 6, 2018
  • code drawing 2018 01 06 b

    code drawing 2018 01 06 b

    /

    January 6, 2018
  • code drawing 2018 01 06 a

    code drawing 2018 01 06 a

    January 6, 2018
  • code drawing 2018 01 05 made with @gethopscotch #generativeart

    January 5, 2018
  • code drawing 2018 01 05 b

    code drawing 2018 01 05 b

    January 5, 2018
  • code drawing 2018 01 05 a

    code drawing 2018 01 05 a

    January 5, 2018
  • Pamphlet bound sketchbook night (at C-cubed Studios, Shwayder Art Building,)

    January 5, 2018
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum