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(via DC Collectibles 101: Anatomy of an Action Figure | DC Comics)
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(via Home / Pobber)
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In the words of the great IDEO designer Bill Moggridge: “The only way to experience an experience is to experience it.” Neat Effects, No Code Required | IDEO Labs
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As an interaction designer with a software engineering background, I usually bring ideas to life through coding. For those who don’t code, there are tools that offer a less technical approach, such as Quartz Composer (a nearly decade old visual programming language) and Origami (a new tool built by Facebook that streamlines Quartz Composer). The…
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Origami sits on top of Apple’s age-old Quartz Composer software, and Avocado sits on top of Origami. Avocado contains a few common user interface components that make building prototypes quicker. Among them: a carousel interface, which creates a framework for photos you swipe through left and right, and animations like jiggling, jumping, and pulsating, which…
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In 1902, Hamilton Beach Brands filed a patent that enabled them to sell vibrators directly to consumers, rather than only as a medical device. With this patent, the vibrator became the fifth electrified domestic appliance, beaten only by the sewing machine, the fan, the tea kettle, and the toaster. Leah Rich for Aeon: How will…
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jtotheizzoe: LEGO has announced that they will produce a female scientist minifigure set! After last year’s release of a single female scientist minifigure by LEGO, designer Alatariel Elensar submitted concepts for a full minifigure set of female scientists to the LEGO Ideas competition. This week, after more than ten thousand people voted for Elensar’s project,…
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I’ll be at E3 from tuesday through thursday supporting a team of students who are finalists in the collegiate game-making competition. Our booth is right next to the IndieCade booth. Look me up if you happen to be in the LA Convention Center 😉
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This past week marked the launch of our brand new game in the Metadata Games project: Stupid Robot. In this quick and easy arcade game, players score points by teaching the adorable robot words about the image they are presented with. Players strive to teach it one word of each length, 4-letters long to 10-letters…
