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But now that I’ve escorted two e-partners to the edge of the grave, I’m wary of this brave new world of digital publishers and readers. As recently as the 1980s and ’90s, writers like me could reasonably aspire to a career and a living wage. I was dispatched to costly and difficult places like Iraq,…
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Jesse England, “E-Book Backup” (2014) (all images courtesy the artist) (via Copying an eBook from Cover to Cover)
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….Stick a Bluetooth LE or equivalent transmitter on it. Even better if you can get GPS. Even more if you can get a low power cellphone chip. Call this a node. A node has a unique id. Nodes get stuck on objects in a non-removable way. So basically, you have a ThingID. A ThingID periodically…
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eyeofanarchitect: Virtual Worlds: Walter Pichler’s Futuristic Visions – Around forty-five years ago a man wore a submarine-like white helmet that extended from front to back. His entire head disappeared into the futurist capsule; only the title betraying what was happening. TV Helmet created in 1967 is a technical device that isolates the user while imbedding…
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futurescope: Poppy Project: Time lapse of Poppy’s assembly The Poppy project aims at building an open source humanoid robot and an interdisciplinary community to promote Science, Art and Education. This video was shot during the assembly of our last Poppy. The actual duration of this assembly was around 7 hours. The final choreography has been…
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azspot: This Library Lets You Print Your Own Books
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magictransistor: Radio-Electronics. Light-Sensitive Electronic Beast. 1951.
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Think of it as a sort of “global arbitrage” around permissionless innovation—the freedom to create new technologies without having to ask the powers that be for their blessing. Turn Detroit into Drone Valley (via iamdanw) I would like to submit this for consideration as part of the canonical backstory to the original Robocop movie. (via…
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The joys of Tomodachi Life aren’t found in its mechanics, though — they’re found in its humor, which is hardwired into every single facet of the game. It’s the most comprehensively funny game I’ve ever played; from item descriptions, to dialogue (and the absurd vocaloid delivery of that dialogue), to the seemingly infinite number of…
