RafaelFajardo

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  • But now that I’ve escorted two e-partners to the edge of the grave, I’m wary of this brave new world of digital publishers and readers. As recently as the 1980s and ’90s, writers like me could reasonably aspire to a career and a living wage. I was dispatched to costly and difficult places like Iraq,…

    June 22, 2014
  • Jesse England, “E-Book Backup” (2014) (all images courtesy the artist) (via Copying an eBook from Cover to Cover)

    June 22, 2014
  • ….Stick a Bluetooth LE or equivalent transmitter on it. Even better if you can get GPS. Even more if you can get a low power cellphone chip. Call this a node. A node has a unique id. Nodes get stuck on objects in a non-removable way. So basically, you have a ThingID. A ThingID periodically…

    June 22, 2014
  • June 22, 2014
  • eyeofanarchitect: Virtual Worlds: Walter Pichler’s Futuristic Visions – Around forty-five years ago a man wore a submarine-like white helmet that extended from front to back. His entire head disappeared into the futurist capsule; only the title betraying what was happening. TV Helmet created in 1967 is a technical device that isolates the user while imbedding…

    June 21, 2014
  • futurescope: Poppy Project: Time lapse of Poppy’s assembly The Poppy project aims at building an open source humanoid robot and an interdisciplinary community to promote Science, Art and Education. This video was shot during the assembly of our last Poppy. The actual duration of this assembly was around 7 hours. The final choreography has been…

    June 21, 2014
  • azspot: This Library Lets You Print Your Own Books

    June 21, 2014
  • magictransistor: Radio-Electronics. Light-Sensitive Electronic Beast. 1951.

    June 21, 2014
  • Think of it as a sort of “global arbitrage” around permissionless innovation—the freedom to create new technologies without having to ask the powers that be for their blessing. Turn Detroit into Drone Valley (via iamdanw) I would like to submit this for consideration as part of the canonical backstory to the original Robocop movie. (via…

    June 21, 2014
  • The joys of Tomodachi Life aren’t found in its mechanics, though — they’re found in its humor, which is hardwired into every single facet of the game. It’s the most comprehensively funny game I’ve ever played; from item descriptions, to dialogue (and the absurd vocaloid delivery of that dialogue), to the seemingly infinite number of…

    June 21, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum