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RafaelFajardo

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  • magictransistor: Radio-Electronics. Light-Sensitive Electronic Beast. 1951.

    June 21, 2014
  • Think of it as a sort of “global arbitrage” around permissionless innovation—the freedom to create new technologies without having to ask the powers that be for their blessing. Turn Detroit into Drone Valley (via iamdanw) I would like to submit this for consideration as part of the canonical backstory to the original Robocop movie. (via…

    June 21, 2014
  • The joys of Tomodachi Life aren’t found in its mechanics, though — they’re found in its humor, which is hardwired into every single facet of the game. It’s the most comprehensively funny game I’ve ever played; from item descriptions, to dialogue (and the absurd vocaloid delivery of that dialogue), to the seemingly infinite number of…

    June 21, 2014
  • killscreen: These doomed classic cars reveal the Jetsons-esque future we never knew http://ift.tt/1prCwRh

    June 21, 2014
  • worclip: XTABLE by MAYICE Parameters and Prototypes by EXarchitectsHandmade by Carlos E. PecajesPhotographed by Pablo Gómez-Ogando Rodriguez This desk can be used by two individuals and allows them to share the use of its central part in common. Its X structure holding the frame can be utilized to store office tools and other sort of…

    June 21, 2014
  • killscreen: [via Trevor Knapp Jones]

    June 21, 2014
  • June 21, 2014
  • sagansense: You can read all about it HERE, and it’s as awesome as it looks and sounds. From the article: Made With Code is a new Google initiative to motivate future female programmers. Only 18% of computer science degrees are earned by women, and Google is spending $50 million over the next three years to…

    June 21, 2014
  • juanamedina: Con alitas en los pies.

    June 21, 2014
  • My mom an dad embarking on a SW road trip. Dad photo bombing our selfie

    June 21, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum