Skip to content

RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • mymorningsketch: Monster Manual Week: GELATINOUS CUBE! Today’s 1st Edition Advanced Dungeons & Dragons Monster Manual sketch is the Gelatinous Cube. Unfortunately, there’s no illustration for it in the Monster Manual itself, but the Gelatinous Cube remains one of the iconic D&D monsters. Essentially 10′ x 10′ x 10′ cubes of jelly-like digestive fluids, “gelatinous cubes are nearly transparent and are difficult to see.”…

    June 28, 2014
  • twotimesinfinity: Pablo Escobar by Fernando Botero

    June 28, 2014
  • hackersofny: “The definition of ‘hack’ has recently morphed and I’m really happy about that. The the term is no longer like back in my dad’s day – four dudes in a dark basement, like in that cheesy movie Hackers. David Lee of SV Angel actually wanted us to change [Tech@NYU’s] name to Hack@NYU – he…

    June 28, 2014
  • powhida: Diealectics, Graphite, colored pencil, and watercolor on paper. 15” x 19”, 2014. 

    June 28, 2014
  • sfmoma: Happy PRIDE! We want to see how you #ShowYourPride, and we hope to see a lot of you at the parade on Sunday! We’ll be marching with the Asian Art Museum in celebration of Gorgeous. Can’t wait!

    June 28, 2014
  • All organizing is science fiction. What does a world without poverty look like? What does a world without prisons look like? What does a world with everyone having enough food and clothing look like? We don’t know. It’s science fiction, and it is as foreign to us as the Klingon homeworld (which is called Q’onos…

    June 28, 2014
  • Milo explains how he has trouble making eye contact during conversation and Wanda proposes other ideas for how he can show he’s listening. (3 min) $2.99 via in-app purchase Watch Flummox and Friends on iPad with FlummoxVision™

    June 28, 2014
  • killscreen: “Werewolf is designed in a way that’s scary for people who’ve never played because it’s dark. I wanted to make cards that were cute with bright colors and use wool felt for the carrying case. It’s a user experience problem.” -Mathew Sisson on the design philosophy behind the reboot of Werewolf.

    June 28, 2014
  • How to create web fonts using code | Web design | Creative Bloq

    How to create web fonts using code | Web design | Creative Bloq With Processing library Fontastic you can craft fonts from code. Andreas Koller explains how glyph shapes can be based on data for text visualisation and abstract font faces.

    June 28, 2014
  • sciencesoup: Introduction to Macromolecules Earlier, we talked about amino acids and how although they’re pretty simple structures, they can join up and build grander molecules called proteins (pictured above). Proteins in turn are part of a group called macromolecules. Macromolecules are exactly what they sound like: big, complex molecules composed of smaller subunits. There’s an…

    June 28, 2014
←Previous Page
1 … 447 448 449 450 451 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum