RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • July 31, 2014
  • July 31, 2014
  • A fan or sensor has a problem. Call Epson for help. 1775W mission critical. Help. (at C-cubed studios)

    July 30, 2014
  • thejogging: Foam Finger, 2014 Finger, Foam ƒåç

    July 29, 2014
  • killscreen: MOUNTAIN IS A FIRST STEP TOWARD MORE HUMAN-CENTERED GAME DESIGN Easy to learn, easy to master.

    July 29, 2014
  • fastcodesign: Watch: How Adobe Illustrator Changed Graphic Design

    July 29, 2014
  • “With Design for Kids, you’ll learn how to create digital products for today’s connected generation.” (via Rosenfeld Media | Design for Kids by Debra Levin Gelman) I’m curious about this book.

    July 29, 2014
  • (via What I Learned Turning The Israel-Palestine Conflict Into A Video Game) by Asi Burak for Kotaku. You should read it.

    July 29, 2014
  • Call for Games as Art Works

    via Rhizome.org: OPPORTUNITY | CALL FOR ARTWORKS:Open Call: Art & Technology Festival CultureHub is seeking works of art that deal with the themes of play, game mechanics, interaction, participation, and presence for our annual festival that takes place November 21-23, 2014. Submissions that implement emerging media and examine technological frameworks in an innovative way are…

    July 28, 2014
  • …board games have some of the best player experiences around,“ says McDonough. "They really have a world of their own in providing excellent fun and play, but also really clear and well-executed and elegant design. When I was learning to be a game designer, board games were one of my best inspirations and they still…

    July 28, 2014
←Previous Page
1 … 419 420 421 422 423 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum