RafaelFajardo

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  • rhube: laylainalaska: fuckyeahsources: Nope. But the real story is better. Bolding mine: The late Ruth Thompson, a cell painter on “Snow White” who later became a multiplane scene planner, recalled: “We tried everything – airbrush, drybrush, even lipstick and rouge, which is perhaps the basis for the legend because we did, in fact, try it. But…

    August 21, 2014
  • Minecraft is digital Lego. We only wish we had invented it. David Gram, Lego’s marketing director, speaking at a conference this week. (via parislemon)

    August 21, 2014
  • tacanderson: 15 Real-Life Scientists Share Their Favorite Science Fiction Books, Movies A very good and very diverse list of sci-fi. I once read that China, which used to ban sci-fi, approved it solely because it was proven to make scientists more creative. 

    August 21, 2014
  • guardian: Ferguson, 11 days on: “We are sitting on a powder keg”  “Just about the only thing clear through the fog of noxious gas clouding Ferguson’s streets is the burning, implacable rage of Brown’s peers against the police and their political masters” • Read our special report  Photo: Joe Raedle/Getty Images

    August 21, 2014
  • How Facebook and Twitter control what you see about Ferguson

    How Facebook and Twitter control what you see about Ferguson invisiblelad: Social media is controlled by algorithms – a mathematical formula that dictates what you see and when. In the past week, people have noticed something curious about the way these algorithms have filtered news about protests in Ferguson, Mo., over the fatal shooting of…

    August 21, 2014
  • andreblyth: forestambassador: The Wait is a game about the desert by Pierre Chevalier. Play Online Why Try It: Beautiful visual design; a short narrative told through images and minimal interaction. Mood: Atmospheric Author’s Notes: “The Wait is a narrative set in the desert. I suggest you play first (actually, you should play several times), then come back here…

    August 21, 2014
  • elonjames: Again. I’m not doing the writing that I should be but folks are out here collecting my words for me. It’s appreciated. 

    August 21, 2014
  • Early ideas tend to have disproportionate influence over the rest of the conversation. They establish the kinds of norms, or cement the idea of what are appropriate examples or potential solutions for the problem. Loran Nordgren. Kellogg School. “Brainstorming Doesn’t Work; Try This Technique Instead” When doing any group discussion, it’s vital to give everyone…

    August 21, 2014
  • emergentfutures: Wearable tech can be implanted in brains, thanks to new power technique A research breakthrough has identified a way to charge tiny health-tracking devices that could be embedded in our brains, hearts or livers Full Story: The Guardian

    August 20, 2014
  • You can charge a phone battery by playing music at it | The Verge

    You can charge a phone battery by playing music at it | The Verge warrenellis: “Now, at the Queen Mary University of London, a group of scientists has created a prototype panel capable of charging a cellphone off environmental vibrations like music or dinner conversation.”

    August 20, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum