RafaelFajardo

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    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • cinoh: Alvin Lustig, Book cover design for A Dream of Love by William Carlos Williams, 1948

    September 19, 2014
  • Social Network Mapping: Sourcing For Paul Revere

    socialmediadesk: Over the last few months, I’ve become increasingly interested in learning how to analyze social networks to find new sources and the connections that exist between them. Unfortunately, I didn’t know much about social networking analysis. So I decided to start teaching myself some basics. Why bother with this? Put simply: you may not…

    September 19, 2014
  • (via Adafruit Pro Trinket LiIon/LiPoly Backpack Add-On ID: 2124 – $4.95 : Adafruit Industries, Unique & fun DIY electronics and kits)

    September 18, 2014
  • Square Marks The Spot.

    September 17, 2014
  • Name to be determined.

    September 17, 2014
  • Alien Scientist.

    September 17, 2014
  • Labyrinth of Confusion.

    September 17, 2014
  • Another play test. #hyperlapse

    September 17, 2014
  • #hyperlapse

    September 17, 2014
  • Overview itch.io is an indie game marketplace. Any developer of a game can upload their game, design their game’s page, link a payment provider, and start selling. (Or they can upload a free game, more details about that below.) (via Running an indie game store – itch.io)

    September 17, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum