RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • gameraboy1: Peanuts, March 1, 1955

    April 27, 2018
  • Laleh Mehran schooling us on Art+Technology at CBCA Forum

    April 27, 2018
  • #ConArtInSitu is thinking about what it means to be contemporary at the DAM today (at Denver Art Museum)

    April 26, 2018
  • train in vain. why you no move? “Hechizado” on the headphones

    April 24, 2018
  • selfie with Jayne Butler’s VR art work at UnderStudy through the 29th

    April 22, 2018
  • today at the MCA to spend time with Cleon Peterson’s work #ConArtInSitu (at MCA Denver)

    April 19, 2018
  • Torn Ton

    April 19, 2018
  • art? or sensor array? (at Downtown Denver)

    April 14, 2018
  • I’m adding to my reading program…

    April 13, 2018
  • when we need to talk about the future we eat someplace special (at Tocabe, An American Indian Eatery)

    April 13, 2018
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum