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RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • #conartinsitu first selfie of the course @mca_denver (at MCA Denver)

    March 29, 2018
  • (via Google is making a toy system that teaches kids how to code – The Verge) an announcement two years ago from Google that I forgot to share. I wonder where this project is now. It was coincident with Apple introducing Swift Playgrounds for iOS, it’s “hour of code”-like, gentle, teaching environment for the Swift programming…

    March 23, 2018
  • my current view

    March 22, 2018
  • The universe ends me messages

    March 20, 2018
  • my spring reading program. the foreword is already valuable. nice to see the blurbs and mentions of Lorraine Wild, Kathy McCoy, Jan Abrams

    March 15, 2018
  • not all who wander are lost. detournement duck

    March 15, 2018
  • do not eat. This one is not so charming as the previous ones

    March 14, 2018
  • so migraine such blinken

    March 13, 2018
  • Arepa con Hueso for my bother. Quick sketch for Tio Chepe

    March 13, 2018
  • made by

    March 11, 2018
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum