RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • Why Getting It Wrong Is the Future of Design | WIRED

    Why Getting It Wrong Is the Future of Design | WIRED We have figured out the rules of creating sleek sophistication. We know, more or less, how to get it right. Now, we need a shift in perspective that allows us to move forward. We need a pole right through a horse’s head. We need…

    September 23, 2014
  • 99percentinvisible: http://vimeo.com/45232468 (Source: https://player.vimeo.com/)

    September 23, 2014
  • Travelling through time these days is easy thanks to TimeTraveller™. Observe famous historical events and interact with the people who made them happen! Ideal for students, architects, artists, and anyone else who wants to experience history as it really was! (via TimeTraveller™)

    September 23, 2014
  • bearhatalice: Today, I was walking to Trader Joe’s when I came across an art fair. It seemed pretty run-of-the-mill: mostly paintings and jewelry, a few clothing booths, and so forth. On my way out, the last booth I passed was selling furniture and household goods made from reclaimed wood. What caught my eye were large…

    September 23, 2014
  • wolfliving: http://www.misosoupdesign.com/news.html

    September 23, 2014
  • azspot: Bill Moggridge 1943-2012 (Source: https://www.youtube.com/)

    September 23, 2014
  • daveortega: daveortega: WEMK by Elaine Bay & Dave Ortega2014, 24pp, color, RISO printing and inkjet on bond | Edition of 10010 USD Only a few of these left! I’ll have them available at the New York Art Book Fair Zine Tent this Thursday-Sunday.

    September 23, 2014
  • Technology is the campfire around which we tell our stories. Laurie Anderson (via creepy-eyes)

    September 22, 2014
  • As a matter of general theory it is useful to recognize that means of communication are themselves means of production. It is true that means of communication, from the simplest physical forms of language to the most advanced forms of communications technology, are themselves always socially and materially produced, and of course reproduced. Yet they…

    September 22, 2014
  • Gerhard Richter’s Atlas

    Gerhard Richter’s Atlas communedesign: Gerhard Richter’s Atlas is a collection of photographs, newspaper cuttings and sketches that the artist has been assembling since the mid 1960s. A few years in, Richter started to arrange the materials on loose sheets of paper. “In the beginning I tried to accommodate everything there that was…

    September 22, 2014
←Previous Page
1 … 386 387 388 389 390 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum