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RafaelFajardo

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  • He worked with a design team that prototyped an educational television set that could be utilized in the developing countries of Africa and produced in Japan for $9.00 per set (cost in 1970 dollars). His designed products also included a remarkable transistor radio, made from ordinary metal food cans and powered by a burning candle,…

    September 28, 2014
  • Fifty thousand Hong Kong residents (the equivalent of 3 million Americans) have taken to the streets to protest the democracy that we have too. We should stand with them. This was the focus of my Zeitgeist talk early in the month (linked above). It was the subject of the talk Time wrote about this weekend.…

    September 28, 2014
  • This is what it means to be an artist in capitalism. You might make any art you want about any number of things, talk and write critique all day, organize against it all night. But you are still forced to live in the midst of it. You can either let this destroy you, or you…

    September 28, 2014
  • It is in the narratives and the psalms. Beginning with the Exodus narrative and the Elijah narrative and the Jesus narrative, they are all storied about public transformation that happened by courage of uncredentialed people. These kinds of narratives feed our imagination and give us energy and courage. As the civil rights movement of the…

    September 28, 2014
  • Early in my freshman year, my dad asked me if there were lots of Latinos at school. I wanted to say, “Pa, I’m one of the only Latinos in most of my classes. The other brown faces I see mostly are the landscapers’. I think of you when I see them sweating in the morning…

    September 28, 2014
  • designboom: stained glass driverless sleeper car of the future by dominic wilcoxall photos by sylvain deleu sleep on the go in this autonomous vehicle designed for 2059.

    September 26, 2014
  • shoutsandmumbles: “Designing Service as One Way of Designing for Services” – Lucy Kimbell Lucy is pretty brilliant. If you ever get the chance to hear her speak, you should definitely go. I saw he speak at the Design Research Conference two years ago and she brought up this paper. It is interesting to see how…

    September 26, 2014
  • Most people who work in corporations or academia have witnessed something like the following: A number of engineers are sitting together in a room, bouncing ideas off each other. Out of the discussion emerges a new concept that seems promising. Then some laptop-wielding person in the corner, having performed a quick Google search, announces that…

    September 26, 2014
  • Revisiting the first Tiptree Award anthology

    mostlysignssomeportents: It’s Banned Books Week, and what better way to celebrate than with a review of the first James Tiptree Award Anthology, published in 2004 by the committee who award the Tiptree each year for excellence in science fiction and fantasy that celebrates, explores and expands gender roles? Read more…

    September 26, 2014
  • Injustices may not be perceived as injustices, even by those who suffer them, until somebody invents a previously unplayed role. Only if somebody has a dream, a voice, and a voice to describe the dream, does what looked like nature look like culture, what looked like fate begin to look like a moral abomination. For…

    September 26, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum