RafaelFajardo

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  • dagligabilder: [113] the brick model found here

    January 6, 2015
  • notational: Sam does some of the most freewheeling and fun MaxMSP tutorials on Youtube. Now he’s showing how to bring Processing into Max. Great news. Hope he continues in this direction. (Source: https://www.youtube.com/)

    January 6, 2015
  • failedprojects: God bless you, Jennifer Chan.

    January 6, 2015
  • laughingsquid: ‘Agency: Starting a Creative Firm in the Age of Digital Marketing’, A Book by Barbarian Group Co-Founder Rick Webb

    January 5, 2015
  • About – KitSplit

    About – KitSplit KitSplit is the peer-to-peer rental network for creative equipment (like cameras, microphones, and oculus rifts). We bring creators together so you can find low-cost, reliable, and convenient gear to rent right when you need it. KitSplit makes the equipment rental process easier, less expensive, and more secure by providing services including: Searchable…

    January 5, 2015
  • photojojo: Whether you can’t access a wall outlet or simply can’t find your charger, disposable smartphone batteries are incredibly convenient.  Though handy when in a bind, current options aren’t exactly eco friendly. Designer Tsung Chih-Hsien created a recyclable cardboard battery that charges your phone to a specific level.  Recyclable Cardboard Battery For Your Smartphone Thanks…

    January 5, 2015
  • ayearincode: For a while now I’ve wanted to do some work with cellular automaton based image manipulation. This first step is based on a variation of Conway’s game of life. In my processing sketch below, you’ll see that instead of using discrete state rules, I’m using weighted probabilities to determine whether a cells is born,…

    January 5, 2015
  • The operative concept today is the network, along with the verb that goes with it, networking. A Gen‑X graphic-artist friend has told me that the young designers she meets are no longer interested in putting in their 10,000 hours. One reason may be that they recognize that 10,000 hours is less important now than 10,000…

    January 4, 2015
  • ealperin: simonsprocket: ninjagreen99: ograes: whovian-hetalian: clarkkftw: teamaequitas: 0hmykaty: wearealljustrunaways: savisintheclouds: I literally felt like I did not have a choice. Robin Williams says reblog, you reblog.  …okay. did i even really have a choice? okay robin williams i hesitated for a second and then considered the repercussions just gonna reblog… okk already 400,00 notes 800,000…

    January 4, 2015
  • kierongillen: “…grown-ups have a hard time believing that ethics in video game journalism is worth sending death threats to a feminist on Twitter. It’s entertainment journalism. It might as well be E!, and the absolute worst thing that can happen is an undeserved game gets a good review or a great game gets trashed. Is…

    January 4, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum