RafaelFajardo

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  • January 14, 2015
  • Bruce Sterling’s wonderful novella Kiosk in podcast form [2010]

    Bruce Sterling’s wonderful novella Kiosk in podcast form [2010] mostlysignssomeportents: Tony sez, “StarShipSofa’s latest podcast installment is ‘Kiosk’, the novella written by the SF great, Bruce Sterling. Narrated by the brilliant Peter Cavell, ‘Kiosk’ is a tale easily relatable to the 21st century. Sterling’s novella focuses on a Borislav who runs a little kiosk in…

    January 13, 2015
  • Forget Wearable Tech. People Really Want Better Batteries.

    Forget Wearable Tech. People Really Want Better Batteries. The reporting on this is sloppy, drawing conclusions from an ad hoc marketing survey with few data points. Nevertheless, it will be repeated as a sure indicator of where we should be exploring. Focus grouping the future gives us more of what we already know we want…

    January 13, 2015
  • 3dprintart: Oliver van Herp spent two years working on a 3D printer and 3D printing process that could make large and medium scale functional 3D printed ceramics.

    January 13, 2015
  • January 13, 2015
  • January 13, 2015
  • January 13, 2015
  • ejhill: Photo: Piero Viti, Venice, Italy, December 2014  My Wishes for 2015Guillermo Gómez-Peña I wish to live life as if I had no fear, as if there was no war, no danger; as if governments and crime cartels didn’t exist. I wish to live life by the strange rules of poetry, performance art & quantum physics. I…

    January 13, 2015
  • Fast-forward 200 years to 1985, when Teddy Ruxpin was introduced with technology that had been around for decades. Talking dolls had only existed for as long as the history of recorded sound. From The New York Times’ obituary of Teddy Ruxpin creator Ken Forsse, who died last year: [Forsse’s] technical breakthrough was coming up with…

    January 12, 2015
  • Working on some images for an idea that would intersect “A Very Old Man With Enormous Wings” and the story of Daedelus.

    January 12, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum