RafaelFajardo

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  • hangingfire: femalepressure: VISIBILITY female pressure is an international network of female artists in the fields of electronic music: from musicians, composers and DJs to visual artists, cultural workers and researchers. A worldwide resource of female talent that can be searched after criteria like location, profession, style or name. “Why are there so few women active…

    March 9, 2015
  • …Let us be clear. Universities keep huge endowments, money on reserve, because they are supposed to keep money. They will always tell you they cannot afford you. They will not spend their money to save the life of a Black feminist. Poet Laureate though she may be. Let us be clear. The universities that we…

    March 9, 2015
  • Peak Facebook

    mostlysignssomeportents: Jeswin proposes that Facebook has failed, explaining that the more you use Facebook, the worse it gets. He describes a login screen with 30 stories on it, four of which are interesting, and blames Facebook for encouraging its users — especially commercial users — to share in ways that make the experience worse for…

    March 9, 2015
  • gjmueller: The Teaching Brain and the Science Behind Great Teaching The book seeks to answer the question, “What is teaching?” and makes the assertion that teacher quality is so important and yet sometimes misunderstood. So, do we know the science behind what makes great teaching? added to my “to read” list

    March 9, 2015
  • The authors believe this takeover will happen in two stages. First, computers will start replacing people in especially vulnerable fields like transportation/logistics, production labor, and administrative support. Jobs in services, sales, and construction may also be lost in this first stage. Then, the rate of replacement will slow down due to bottlenecks in harder-to-automate fields…

    March 9, 2015
  • China is not offshoring to find cheaper labor,” he added. “There is obviously something else going on here. ‘47 Percent’ Of U.S. Jobs Are At Risk Because Of Advancing Technologies

    March 9, 2015
  • Life as a Target

    This War of Mine shifts the focus of war games from the shooters to the civilians caught in the crossfire. By Laura Hudson The appetite for games about war is immense. From Call of Duty to Battlefield, videogames set during violent conflicts—particularly shooting games—are some of the most popular and lucrative in the world. But…

    March 9, 2015
  • Game creation jam to be ruled by insane random game concept generator

    mostlysignssomeportents: Orteil42, creator of Cookie Clicker and Nested, has published a random game concept generator. The Insanity Game Jam, whereby one must implement one of machine’s ideas, is to run April 1-4. The main rule? You have to uncheck the box on Orteil42’s concept generator that guarantees “sanity” in its offerings. Read the rest… humans…

    March 9, 2015
  • legosaurus: Space Is Awesome Tees available for a few more hours at TeeFury. Created by Pacalin || Tumblr

    March 9, 2015
  • spacedbar: Sol LewittForms Derived from a Cube, 1982Set of twenty-four etchings with aquatint14⅞ x 14⅞ inches (37.8 x 37.8 cm)

    March 9, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum