RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • Pelowski, M., Liu, T., Palacios, V., & Akiba, F. (2014). When a body meets a body: An exploration of the negative impact of social interactions on museum experiences of art

    Pelowski, M., Liu, T., Palacios, V., & Akiba, F. (2014). When a body meets a body: An exploration of the negative impact of social interactions on museum experiences of art Citation: Pelowski, M., Liu, T., Palacios, V., & Akiba, F. (2014). When a body meets a body: An exploration of the negative impact of social…

    September 2, 2015
  • Pelowski, M., Liu, T., Palacios, V., & Akiba, F. (2014). When a body meets a body: An exploration of the negative impact of social interactions on museum experiences of art

    Pelowski, M., Liu, T., Palacios, V., & Akiba, F. (2014). When a body meets a body: An exploration of the negative impact of social interactions on museum experiences of art Citation: Pelowski, M., Liu, T., Palacios, V., & Akiba, F. (2014). When a body meets a body: An exploration of the negative impact of social…

    September 2, 2015
  • Check out this cool episode, William Gibson on show 400: https://itunes.apple.com/us/podcast/starshipsofa/id166360307?mt=2rshipsofa.com%2F%3Fp%3D25861

    September 2, 2015
  • Check out this cool episode, William Gibson on show 400: https://itunes.apple.com/us/podcast/starshipsofa/id166360307?mt=2rshipsofa.com%2F%3Fp%3D25861

    September 2, 2015
  • cooketimm: When I started doing the Batman Animated style, I did look at lot of his model sheets from Hanna-Barbera, and they weren’t very helpful to me. When I really started looking at them I realized that even in his simplified animation drawings some of the characters would be really stylized and cartoony, but his…

    September 2, 2015
  • cooketimm: When I started doing the Batman Animated style, I did look at lot of his model sheets from Hanna-Barbera, and they weren’t very helpful to me. When I really started looking at them I realized that even in his simplified animation drawings some of the characters would be really stylized and cartoony, but his…

    September 2, 2015
  • staff: We’ve started rolling out a small, huge improvement to Tumblr.  The small part is that we’re rearranging reblog comments so that they’re actually readable. The huge part is that we’re rearranging reblog comments so that they’re actually readable. This has been a long time coming, and you might be startled at how suddenly easy…

    September 2, 2015
  • staff: We’ve started rolling out a small, huge improvement to Tumblr.  The small part is that we’re rearranging reblog comments so that they’re actually readable. The huge part is that we’re rearranging reblog comments so that they’re actually readable. This has been a long time coming, and you might be startled at how suddenly easy…

    September 2, 2015
  • johndarnielle: staff: We’ve started rolling out a small, huge improvement to Tumblr.  The small part is that we’re rearranging reblog comments so that they’re actually readable. The huge part is that we’re rearranging reblog comments so that they’re actually readable. This has been a long time coming, and you might be startled at how suddenly…

    September 2, 2015
  • johndarnielle: staff: We’ve started rolling out a small, huge improvement to Tumblr.  The small part is that we’re rearranging reblog comments so that they’re actually readable. The huge part is that we’re rearranging reblog comments so that they’re actually readable. This has been a long time coming, and you might be startled at how suddenly…

    September 2, 2015
←Previous Page
1 … 205 206 207 208 209 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum