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Slave tetris? We should not be surprised – Pastebin.com
Slave tetris? We should not be surprised – Pastebin.com
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Happy Birthday Monkey Island
Happy Birthday Monkey Island “There are two things in my career that I’m most proud of. Monkey Island is one of them and Humongous Entertainment is the other. They have both touched and influenced a lot of people. People will tell me that they learned english or how to read from playing Monkey Island. People…
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some rules for teachers
bravenewwhatever: anneboyer: after John Cage 1. only ask the questions to which you really need answers 2. demonstrate uncertainty 3. reconstruct for your students your own previous errors of thought and elucidate to your students what factors lead to a changed mind 4. do not let the terms with which you understand the world get…
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theavc: The arguments against Idris Elba playing James Bond are bullshit James Bond endures in part because he is both modern (liberal in his tastes; fully embracing a world of casual, consensual sex; well traveled and well versed in the consumer products of the age) and conservative (defending the nostalgia of a once-great nation state/empire;…
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hyperallergic: After a social media uproar, the Denmark-based Serious Games Interactive removed a “Slave Tetris” mini-game from their Playing History: Slave Trade. The brief section of the game aimed at 11 to 14 year olds, in which you are “working as young slave steward on a ship crossing the Atlantic,” apparently was aimed at showing…
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chicagoarchitecturebiennial: Rebel Architecture: Pakistan’s First Female Architect Yasmeen Lari Uses Design to Tackle Real Issues Yasmeen Lari, Pakistan’s first female architect, started out designing huge buildings like the Pakistan State Oil Building (seen in the background of the interview above). But when aid failed to materialize after the devastating 2010 floods, she turned to traditional…
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Working in academia allows me to pursue this completely non-commercially viable line of work and that’s important to me. I think for many game designers, we’re also artists and sometimes, the things we want to create don’t necessarily mesh with the things that are financially, commercially viable. I’ve had a lot of requests to sell…
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gjmueller: Who’s Asking?
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gjmueller: Who’s Asking?
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