Skip to content

RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • People don’t just play your game and then shut up, they’ll come back to you in force and really let you know how it made them feel. The vast majority of the response to stanley was extremely positive, some of it was also extremely negative. I had emails from people who told me I had…

    October 7, 2015
  • To “consume” a game, it is no longer necessary to play it. Rather, the most important thing about a game is that it exists, because that means you can think about it. (Or maybe, games don’t even have to exist? Consider the endless press previews and unreleased games that engross so many people. These are…

    October 7, 2015
  • To “consume” a game, it is no longer necessary to play it. Rather, the most important thing about a game is that it exists, because that means you can think about it. (Or maybe, games don’t even have to exist? Consider the endless press previews and unreleased games that engross so many people. These are…

    October 7, 2015
  • Yet perhaps worse than art created by committee, Varoufakis said, are attempts to appropriate it by bureaucrats and big businesses. “Art must not be anodyne, culture cannot be decorative,” he said, and artists “should be feared by the powerful in our society; if you are not, you are not doing your job properly”. In a…

    October 7, 2015
  • Yet perhaps worse than art created by committee, Varoufakis said, are attempts to appropriate it by bureaucrats and big businesses. “Art must not be anodyne, culture cannot be decorative,” he said, and artists “should be feared by the powerful in our society; if you are not, you are not doing your job properly”. In a…

    October 7, 2015
  • October 6, 2015
  • October 6, 2015
  • mañana vuelvo a Costa Rica // tomorrow I return to Costa Rica

    October 5, 2015
  • mañana vuelvo a Costa Rica // tomorrow I return to Costa Rica

    October 5, 2015
  • According to a recent report by Moody’s Investor Service, the United States could see as many as 15 colleges shuttered annually by 2017 (while many less-unlucky colleges are expected to merge.) That’s triple the closure rate typical over the last decade, which saw an average of five colleges close annually. “Sweet Briar probably will not…

    October 3, 2015
←Previous Page
1 … 190 191 192 193 194 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum