RafaelFajardo

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  • code drawing 76c

    code drawing 76c

    code drawing 76c, various states, created on or about 2015-07-02. there is some groping to understand how the new “clone” entity works within Hopscotch.

    October 15, 2015
  • code drawing 76b

    code drawing 76b

    code drawing 76b, various states, images created on or about 2015-07-02. with this drawing I began to refine the documentation of versions.

    October 15, 2015
  • code drawing 76

    code drawing 76

    code drawing 76, various states, images created on or about 2015-07-01. this one literally changes direction.

    October 15, 2015
  • code drawing 75

    code drawing 75

    code drawing 75, various states, images created on or about 2015-07-01. this drawing likely had an “a” and “b” iteration. the “a” iteration resulted in only one image, the one at the top of this page.

    October 15, 2015
  • code drawing 74

    code drawing 74

    code drawing 74, various states, images created on or about 2015-07-01.

    October 15, 2015
  • code drawing 73

    code drawing 73

    code drawing 73, various states, images created on or about 2015-07-01.

    October 15, 2015
  • The lost cyber-crayolas of the mid-1990s #1yrago

    mostlysignssomeportents: [source]

    October 15, 2015
  • The lost cyber-crayolas of the mid-1990s #1yrago

    mostlysignssomeportents: [source]

    October 15, 2015
  • code drawing 72

    code drawing 72

    code drawing 72, various states, images created on or about 2015-07-01. some of these build in a way that makes me wish there was a video screen capture capability on the iPad. they might make a good animated gif.

    October 15, 2015
  • maywaver: charlesfvincent: maywaver: ASMR video of me unboxing my new blisstime google cardboard 3D VR DIY glasses kit ✧ no talking ✧ gentle tapping on plastic & cardboard ✧ careful movements ✧ Combination of ASMR and unboxing becomes meditative single-shot artwork. <3 (Source: https://www.youtube.com/)

    October 15, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum