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RafaelFajardo

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    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • code drawing 85c

    code drawing 85c

    code drawing 85c, various states, created on or about 2015-07-02. I began to constrain the composition within the frame, rather than allow it to build all the way to the edges. Hopscotch doesn’t want to let a sprite go outside the margins of the iPad screen so a novice won’t lose a sprite in the…

    October 16, 2015
  • code drawing 85b

    code drawing 85b

    code drawing 85b, various states, created on or about 2015-07-02. incrementally approaching something interesting.

    October 16, 2015
  • code drawing 85

    code drawing 85

    code drawing 85, various states, created on or about 2015-07-02. this one didn’t yield interesting results, needed some more tweaking.

    October 16, 2015
  • code drawing 84d

    code drawing 84d

    code drawing 84d, various states, created on or about 2015-07-02. tweaked colors, trying to find a nice range.

    October 16, 2015
  • code drawing 84c

    code drawing 84c

    code drawing 84c, various states, created on or about 2015-07-02. not enough about this one was unique enough to capture any images, or maybe I got the numbering confused, thinking I had already made a series numbered 84c.

    October 16, 2015
  • code drawing 84b

    code drawing 84b

    code drawing 84b, various states, created on or about 2015-07-02. tweaked the line length. may have played this version out.

    October 16, 2015
  • code drawing 84

    code drawing 84

    code drawing 84, various states, created on or about 2015-07-02. added white, brown, and light grey to the dark grey and black palette of the previous drawing.

    October 16, 2015
  • code drawing 83

    code drawing 83

    code drawing 83, various states, created on or about 2015-07-02. changing the palette to explore the composition in black and grey.

    October 16, 2015
  • code drawing 82

    code drawing 82

    code drawing 82, various states, created on or about 2015-07-02. the images for 6, 6, and 8 have nice pictorial depth.

    October 16, 2015
  • #IndieCade15 Official Selections Night Games – Part 1

    indiecade: We’ve announced our 81 hand-picked Official Selection games for IndieCade Festival 2015! Here’s a preview of our curated Night Games, all playable at #IndieCade15 this October 23-25. Get Passes to play the games, attend our conference, and much more: http://www.indiecade.com/2015/tickets Anamorphic Agency by Julie Huynh:An immersive experience inspired by childhood experiences with sleep paralysis.…

    October 16, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum