RafaelFajardo

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    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • code drawing 115

    code drawing 115

    code drawing 115, various states, created on 2015-09-01 and again on 2015-09-03.

    October 18, 2015
  • code drawing 114b

    code drawing 114b

    code drawing 114b, various states, created 2015-09-01.

    October 18, 2015
  • code drawing 114a

    code drawing 114a

    code drawing 114a, various states, created on 2015-08-30. weaving.

    October 18, 2015
  • code drawing 114

    code drawing 114

    code drawing 114, various states, created on 2015-08-30. now using two sprites at the beginning. one draws vertically, the other draws horizontally. their instruction sets are very similar. half the clones will draw vertical lines, the other half will draw horizontal lines. the logic for displacing the clones became the focus for the next few…

    October 18, 2015
  • code drawing 113j

    code drawing 113j

    code drawing 113j, various states, created on 2015-08-30.

    October 18, 2015
  • code drawing 113i

    code drawing 113i

    code drawing 113i, two states, created on 2015-08-30.

    October 18, 2015
  • code drawing 113h

    code drawing 113h

    code drawing 113h, various states, created 2015-08-30. added more range to timing.

    October 18, 2015
  • code drawing 113g

    code drawing 113g

    code drawing 113g, various states, created on 2015-08-30. darker blues.

    October 18, 2015
  • code drawing 113f

    code drawing 113f

    code drawing 113f, various states, created on 2015-08-30.

    October 18, 2015
  • code drawing 113e

    code drawing 113e

    code drawing 113e, various states, created on 2015-08-30. shifted the palette toward the blues. this set still builds up the number of sprites from state to state. this set demonstrates the variability in the speed given to each sprite.

    October 18, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum