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Where did the idea of patterns come from?
Where did the idea of patterns come from? The notion of using interaction design patterns in the user experience design process follows the model that computer software programming took when it adopted the concepts and philosophies of Christopher Alexander. Alexander, an architect, wrote the book, A Pattern Language (1977) and A Timeless Way of Building (1979). In his books…
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Design Currency: Icograda Design Week In Vancouver (via IcogradaEvents) (Source: https://www.youtube.com/)
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Ricky Irvine: An interaction designer can never be a hermit.
Ricky Irvine: An interaction designer can never be a hermit. A year ago I tried writing about common encounters and expectations, and using them to the advantage of our design work. If I had known about Bill Moggridge’s book Designing Interactions I would have saved my effort and suggested reading his book instead. Without even…
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National Design Triennial: Why Design Now? | Cooper-Hewitt, National Design Museum
National Design Triennial: Why Design Now? | Cooper-Hewitt, National Design Museum Inaugurated in 2000, the Triennial program seeks out and presents the most innovative designs at the center of contemporary culture. In this fourth exhibition in the series, the National Design Triennial will explore the work of designers addressing human and environmental problems across many…
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Dr. Amy Smith is a professor in the Department of Mechanical Engineering at MIT, where she runs the Development Lab, or D-Lab, a lab organized around simple and cheap engineering solutions for the developing world. Among the rules of thumb she offers for building in that environment is this: “If you want something to be…
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A couple of weeks ago, Nortec Collective’s Clorofila dropped Corridos Urbanos, his long-awaited solo album. We caught up with Clorofila (aka Jorge Verdin) and asked him about his new record. Guanabee: Why a solo album? Jorge Verdin: Towards the end of 2007, we were having a hard time doing a follow-up to Tijuana Sessions Vol.…
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Scratch | Home | imagine, program, share
Scratch | Home | imagine, program, share
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http://www.sdn2010.ch/ Negotiating Futures – Design Fiction Designers see the world not simply as it is, but rather as it could be. In this perspective, the world is a laboratory to explore the contingency of the existing and the thinking in options. Imaginations of the contra factual are a key source for the creation of alternative…
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A List Apart: Articles: A Brief History of Markup
A List Apart: Articles: A Brief History of Markup Chapter One of HTML5 for Web Designers, by Jeremy Keith
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HTML 5 for Web Designers at A Book Apart
HTML 5 for Web Designers at A Book Apart Jeremy Keith’sHTML5 FOR WEB DESIGNERS Foreword by JEFFREY ZELDMAN The HTML5 spec is 900 pages and hard to read. HTML5 for Web Designers is 85 pages and fun to read. Easy choice. HTML5 is the longest HTML specification ever written. It is also the most powerful, and in some ways, the…