Skip to content

RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • B-cycle | Beyond The Beyond

    B-cycle | Beyond The Beyond

    June 2, 2010
  • datavis: The Evolution of the Television via www.sterlingsatellite.com

    June 1, 2010
  • Drumbrella [PIC]

    May 31, 2010
  • sum1: Advertising creates images of false beauty. Via deltamualpha: Planetary Folklore: BILLBORED

    May 30, 2010
  • Creative Review – CR May cover: grown in the lab at the Universty of Denver

    May 29, 2010
  • After spending 21 months studying box fabrication and shipping, Fuseproject realized that any improvement to that already lean system would merely be incremental. So instead, the “clever little bag” combines the two packaging components of any shoe sale–the bag and the box–with high-tech ingenuity. The bag tightly wraps an interior cardboard scaffolding–giving it shape and…

    May 28, 2010
  • Coralie Bickford-Smith – Design Articles and Features on design:related

    Coralie Bickford-Smith – Design Articles and Features on design:related

    May 27, 2010
  • Design For the First World » About

    Design For the First World » About Dx1W began as a sar­cas­tic com­ment. The idea came to me in a class in which I was asked to cre­ate an object on “social design”. The assign­ment was one week long and there was no spe­cific con­text. Why would you assume that you can design some­thing to…

    May 26, 2010
  • museum of design zurich _ collections _ design collection

    museum of design zurich _ collections _ design collection

    May 25, 2010
  • There are lots of things I miss about the late, great graphic designer Alan Fletcher, but the thing I miss the most is arguing with him about design. Some of our most enjoyable arguments involved how to explain design to the 99 percent of the population that Alan pityingly described as “civilians” — in other…

    May 24, 2010
←Previous Page
1 … 1,595 1,596 1,597 1,598 1,599 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum