RafaelFajardo

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  • Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds: J. C. Herz: 9780316360074: Amazon.com: Books

    Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds: J. C. Herz: 9780316360074: Amazon.com: Books nyugamecenter: Joystick Nation by JC Herz. Leigh Alexander reminded the audience of Herz’ work. She was a game critic for the New York Times in 2001, who was writing intelligent things at a nearly forgotten…

    November 16, 2015
  • How do we make sure that the things we learn and make and explore in this room last? Alexander, summing up how discourse around games has been innovative as well as cyclical (via nyugamecenter)

    November 16, 2015
  • Design a solution to the memory problem that our field has. Design a solution that will create permanence for the work you have done this weekend. Leigh Alexander (via nyugamecenter)

    November 16, 2015
  • WOOT! (Source: https://www.youtube.com/)

    November 15, 2015
  • Startup uses ultrasound chirps to covertly link and track all your devices

    mostlysignssomeportents: Silverpush, a startup that’s just received $1.25M in venture capital, uses ultrasonic chirps that are emitted by apps, websites, and TV commercials to combine the identities associated with different devices (tablets, phones, computers, etc), so that your activity on all of them can be aggregated and sold to marketers. Silverpush is one of several…

    November 14, 2015
  • ruinedchildhood: ONLY JUST NOW DUDE AS A KID I REALLY WATED ME SOME USEFUL GODDAMN SKINTONES WHERE WERE YOU 15 YEARS AGO. DO YOU KNOW HOW MANY ORANGE PEOPLE I HAD. color comes out in the wash. bug or feature?

    November 14, 2015
  • todaysdocument: Beck and Pauli Lithography v. Adolph Coors – a Case of an Unpaid Tab 142 years ago on November 14, 1873, Adolph Coors, along with Denver businessman Jacob Shueler, recorded a deed of purchase for an abandoned tannery in Golden, Colorado. Within months the building would become home to the Golden Brewery, thus beginning…

    November 14, 2015
  • Now Available for Download: Processing – Raspberry Pi Processing, a programming language for teaching coding in the context of visual arts, is now available for Raspberry Pi. It’s free and open source. Source: Now Available for Download: Processing – Raspberry Pi This enables a project I had in mind.

    November 14, 2015
  • Now Available for Download: Processing – Raspberry Pi

    Now Available for Download: Processing – Raspberry Pi

    Processing, a programming language for teaching coding in the context of visual arts, is now available for Raspberry Pi. It’s free and open source. Source: Now Available for Download: Processing – Raspberry Pi This enables a project I had in mind.

    November 13, 2015
  • progress report

    this morning I test drove Defold, a 2D game engine currently in early beta testing. I didn’t make it through the 5-minute tutorial before it crashed and hung. the IDE (Editor) adopts some of the project management interface elements from Eclipse and from Unity. Defold seems to be integrating a version control system with remote…

    November 13, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum