-
POP: This weekend I went to a book sale and I found an Alvin Lustig…
POP: This weekend I went to a book sale and I found an Alvin Lustig… rgr-pop: This weekend I went to a book sale and I found an Alvin Lustig paperback and a Kuhlman, among other good things. I only owned one Lustig paperback. His jackets are more famous and coveted and they’re hard to…
-
A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome. (Salen + Zimmerman 2004, p80). It is useful to understand games in general. We can rapidly explore paper-based games. We can explore rules as interconnected systems. We can explore “artificial conflict”. We can…
-
Design Fiction – Creative play & imagining the future today
pivotdesign: “You never change things by fighting the existing model. To change something, build a new model that makes the existing model obsolete.” — R. Buckminster Fuller The pioneering American computer scientist Alan Kay observed, famously, that “the best way to predict the future is to invent it.” In that spirit, he devised the Dynabook,…
-
-
justinrampage: Sweet set of Star Wars Characters that Jade Throgmorton created for a toy presentation. Chewie, of course, looks like a bad ass! Star Wars Characters by Jade Throgmorton / Burning Eye Studio
-
tanya-and-roy: Wooden doll collection by Alexander Girard. ‘Toys represent a microcosm of man’s world and dreams. They exhibit fantasy, imagination, humor, and love. They are an invaluable record of man’s ingenious unsophisticated imagination.’ – Alexander Girard
-
elephantcandy: knockman May-wa Denki, the artist-musicians, created a line of wind up toys called the Knockman Family. Each performs an activity and makes a different sound. This is the original knockman, he clangs his head and beats it like a drum. http://maywa.laff.jp/blog/ (Source: https://www.youtube.com/)
-
thejogging: FURTHER COMMUNICATION FROM DREAMHOST AS TO WHY JSTCHILLIN.ORG WAS DELETED, 2010
-
Reading up on handling touch events from Javascript in Safari
Reading up on handling touch events from Javascript in Safari immerseyourselfincode: It took some searching before I found this guide from Apple on programming for touch in Safari. It’s exactly the explanation I was looking for 🙂
-
No one talks about how much money they make on the App Store. There is the occasional article about Angry Birds selling 6.5 million copies but what about the more modest sellers? Can anyone besides the top few make a living on the App Store? I don’t know why this should be such a secret.…