RafaelFajardo

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  • trixiethetriceratops: Reblog if you played this a million times and still remember the strategy

    November 7, 2010
  • kingpoochicken: nice top

    November 7, 2010
  • (via facesofcats)

    November 7, 2010
  • speakmnemosyne: Ajedrez – JLB I En su grave rincón, los jugadoresrigen las lentas piezas. El tablerolos demora hasta el alba en su severoámbito en que se odian dos colores. Adentro irradian mágicos rigoreslas formas: torre homérica, ligerocaballo, armada reina, rey postrero,oblicuo alfil y peones agresores. Cuando los jugadores se hayan ido,cuando el tiempo los haya…

    November 7, 2010
  • andthemorningwasadifferentplace: George Maciunas – End After 9 (Source: http://andthemorningwasadifferentplace.tumblr.com/)

    November 7, 2010
  • November 7, 2010
  • duoeduardo: Boss Battle

    November 7, 2010
  • remediosgraphic: New toy !!!

    November 7, 2010
  • The conference cliché strikes again. The highlights of my time at the Sarasota Design Summit were found in the spaces outside the formal sessions. One theme pervading the interstices inspired by Dave Gray and Josh DiMauro was the renaissance of paper as a medium in a mixed digital/physical world – as prototype spime.[emphasis added by…

    November 7, 2010
  • lather: My LittleBigPlanet sackgirl is motherfucking cute.

    November 7, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum