RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • » About PlayRoll umans live on earth like pigs in a borehouse. Valuable resources are depleted and transformed into nuclear waste, CO2 emissions, chemical pollution and mere trash. The ending of our planet will come to pass. Emerged from human filth, resistant to all pollution Toxi, CO&O, Nuke & T-Rash Are our only salvation. Playroll; mutant…

    November 7, 2010
  • November 7, 2010
  • Geodesic Clubhouse made from rolled newspapers (Source: https://www.youtube.com/)

    November 7, 2010
  • JustusProduct

    November 7, 2010
  • My Printies – Award Winning new craft toy available at Target, Toys R us, Walgreens and more.

    My Printies – Award Winning new craft toy available at Target, Toys R us, Walgreens and more. software customizable, inkjet printable, fabric sheets for making stuffed animal toys at home

    November 7, 2010
  • hallepinizzotto: oh i was obsessed. Furby, one of he first low retail price, robotic, learning A.I. enabled toys.

    November 7, 2010
  • junkculture: Wooden Puzzles (via Jenn Ski)

    November 7, 2010
  • November 7, 2010
  • Point+Click= Samorost

    hyruleorbust: Samorost According to Samorost designer Jakub Dvorský the name was chosen since ‘Samorost’ in Czech means a root or piece of wood that resembles a creature; but it is also a term for a person who doesn’t care about the rest of the world.

    November 7, 2010
  • The most incredible point-and-click browser game you will ever play

    The most incredible point-and-click browser game you will ever play filmme-fatale: This isn’t a film – this isn’t even news, since it went live in 2003 – but I can’t believe I’ve never at least mentioned Samorost. If I had my way with personal animations, this game would be a main reference point. Gorgeous, surreal,…

    November 7, 2010
←Previous Page
1 … 1,557 1,558 1,559 1,560 1,561 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum