RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • janvision: Do want

    November 19, 2010
  • “It’s like twitter. Except we charge people to use it.”

    November 19, 2010
  • The world wide web went live, on my physical desktop in Geneva, Switzerland, in December 1990. It consisted of one Web site and one browser, which happened to be on the same computer. The simple setup demonstrated a profound concept: that any person could share information with anyone else, anywhere. In this spirit, the Web…

    November 19, 2010
  • But many creatives out there dream of earning enough from their art to pursue creative work full-time. It seems counter-intuitive to think that giving away one’s creative output could serve that goal, but obscurity = poverty. Perhaps even worse, obscurity = no one can hear the really important thing you have to say. But if…

    November 19, 2010
  • In 1949, computer pioneer Howard Aiken is reported to have told the U.S. Bureau of Standards that the world would only ever need five computers. Jay David Bolter & Diane Gromala. Windows and Mirrors. MIT Press, 2003.

    November 19, 2010
  • antinomies: Horse Toy, 1910.

    November 19, 2010
  • Gaming the Network Poetic at Sheppard Fine Arts Gallery

    jafish: http://www.flickr.com/apps/slideshow/show.swf?v=71649 via flickr.com Some photos from my setup at Sheppard Fine Arts Gallery in Reno, NV for the Prospectives.09 festival. Higher quality photos coming soon. There was also some nice coverage of the event in the News Review.  Posted via web from Amusement Device | Comment »

    November 19, 2010
  • rrrascal: papercraft self portrait whaaaat

    November 19, 2010
  • johnmfmarston: Lol I just googled it.

    November 19, 2010
  • aitiachica: Super Mario em papercraft (para montar)

    November 19, 2010
←Previous Page
1 … 1,541 1,542 1,543 1,544 1,545 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum