RafaelFajardo

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  • The critically acclaimed Riese: Kingdom Falling is distributed by Fireworks International, the television and digital distribution arm of ContentFilm plc. Each episode runs approximately seven to eight minutes. Narrated by Amanda Tapping (Sanctuary), the 10-part series stars a cavalcade of talent from the world of popular speculative drama including Christine Chatelain (The Bone Collector); Sharon…

    December 9, 2010
  • illillill: ISO50

    December 9, 2010
  • December 9, 2010
  • The SEUCK Vault – Blood n Bullets Devin Monnens reports that this was an inspiration for Giant Tank, one of his Anti-War War Games.

    December 9, 2010
  • Interactive Sketching Notation by Jakub Linowski linowski.ca via: SwissMiss

    December 9, 2010
  • Napoleon Dynamite opening title sequence

    Napoleon Dynamite opening title sequence

    December 8, 2010
  • Media Art Net | Cybernetic Serendipity Press Release for the exhibit curated by Jasia Reichardt at the ICA London August 2nd to October 20th, 1968: «Cybernetics – derives from the Greek «kybernetes» meaning «steersman»; our word «governor» comes from the Latin version of the same word. The term cybernetics was first used by Norbert Wiener…

    December 8, 2010
  • The growth of venture capitalism in New York and London is interesting. Silicon Valley doesn’t really get cool. Compare products and websites developed in those places. Steve Jobs [at Apple] is one of the few design-oriented people in Silicon Valley, which is why he’s been able to push things forward. As we start moving up…

    December 8, 2010
  • The study of the history of CGI (computer generated imagery) is an important part of our overall educational experience, not necessarily to build on the historical precedent, but to gain an understanding of the evolution of our discipline and to gain a respect for the key developments that have brought us to where we are.…

    December 8, 2010
  • runawayson: aha, who needs costumes?

    December 8, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum