RafaelFajardo

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  • Subtraction.com: UX Magazine: Daniel Burka on Gaming Dynamics in User Experience Design

    Subtraction.com: UX Magazine: Daniel Burka on Gaming Dynamics in User Experience Design “An audio interview (and transcript) with the former creative director at Digg who is now working on a gaming startup. By now it’s obvious to everyone that gaming is the next great frontier for user experience design. Burka has some interesting insights to…

    December 9, 2010
  • The Canadian graphic design organization RGD Ontario was kind enough to invite me to speak at their annual Design Thinkers conference in Toronto last week. It was a quick trip for me — I flew in and out of the city on the same day — but they made it really fun. In addition to…

    December 9, 2010
  • Designing Media

    Designing Media Mainstream media, often known simply as MSM, have not yet disappeared in a digital takeover of the media landscape. But the long-dominant MSM-television, radio, newspapers, magazines, and books-have had to respond to emergent digital media. Newspapers have interactive Web sites; television broadcasts over the Internet; books are published in both electronic and print…

    December 9, 2010
  • The critically acclaimed Riese: Kingdom Falling is distributed by Fireworks International, the television and digital distribution arm of ContentFilm plc. Each episode runs approximately seven to eight minutes. Narrated by Amanda Tapping (Sanctuary), the 10-part series stars a cavalcade of talent from the world of popular speculative drama including Christine Chatelain (The Bone Collector); Sharon…

    December 9, 2010
  • illillill: ISO50

    December 9, 2010
  • December 9, 2010
  • The SEUCK Vault – Blood n Bullets Devin Monnens reports that this was an inspiration for Giant Tank, one of his Anti-War War Games.

    December 9, 2010
  • Interactive Sketching Notation by Jakub Linowski linowski.ca via: SwissMiss

    December 9, 2010
  • Napoleon Dynamite opening title sequence

    Napoleon Dynamite opening title sequence

    December 8, 2010
  • Media Art Net | Cybernetic Serendipity Press Release for the exhibit curated by Jasia Reichardt at the ICA London August 2nd to October 20th, 1968: «Cybernetics – derives from the Greek «kybernetes» meaning «steersman»; our word «governor» comes from the Latin version of the same word. The term cybernetics was first used by Norbert Wiener…

    December 8, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum