RafaelFajardo

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  • December 13, 2010
  • http://video.google.com/googleplayer.swf?docid=2909368672776609505&hl=en&fs=true Design educator Meredith Davis describes design-based education and provides examples of how it can be used in the classroom to meet local and state standards. She also presents evidence from various studies to prove the success of design-based education in meeting education goals and engaging students. From her keynote address at the Cooper-Hewitt: Learning…

    December 13, 2010
  • Cult of less: Living out of a hard drive

    Cult of less: Living out of a hard drive BBC News report on radically minimalist lifestyle

    December 13, 2010
  • The Boardgame Remix Kit – new ways to play your favourite board games

    December 13, 2010
  • Having observed that the four most common household boardgames – Monopoly, Cluedo (AKA Clue), Trivial Pursuit, and Scrabble – are often tedious and frustrating and overlong, the game designers at Hide&Seek set about to create a whole book’s worth of variant rulesets and tweaks that use some or all of the pieces from some or…

    December 13, 2010
  • Jeux Wikileaks: The Game – JeuxJeuxJeux.fr

    Jeux Wikileaks: The Game – JeuxJeuxJeux.fr

    December 13, 2010
  • Want to know exactly what it feels like to run Wikileaks? Play this game. You, Julian Assange, must sneak into the oval office and download 300,000 classified documents from Barack Obama’s laptop using a thumb drive while he sleeps. (via Play Wikileaks: The Video Game)

    December 13, 2010
  • Project: Make a simple motor – Boing Boing

    Project: Make a simple motor – Boing Boing

    December 12, 2010
  • How to make an interactive toy in Quartz Composer

    How to make an interactive toy in Quartz Composer

    December 12, 2010
  • December 12, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum