RafaelFajardo

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  • The Game of the Century (chess) between Donald Byrne and Bobby Fischer, who was 13 at the time – Wikipedia, the free encyclopedia

    December 26, 2010
  • 52 Weeks of UX: Next-generation UX

    52 Weeks of UX: Next-generation UX We are in the midst of a dramatic shift in human-computer interaction. The inputs, devices and mental models we’ve had to adapt to in order to get this far are slowly becoming obsolete. Even an “average” computer user has already been re-wired and adapted to the hundreds of mental…

    December 25, 2010
  • 52 Weeks of UX: Next-generation UX

    52 Weeks of UX: Next-generation UX We are in the midst of a dramatic shift in human-computer interaction. The inputs, devices and mental models we’ve had to adapt to in order to get this far are slowly becoming obsolete. Even an “average” computer user has already been re-wired and adapted to the hundreds of mental…

    December 25, 2010
  • illillill: Durex : Play Lubricants – Bunnies [image] | scaryideas.com

    December 25, 2010
  • illillill: Durex : Play Lubricants – Bunnies [image] | scaryideas.com

    December 25, 2010
  • Untitled Chess Game Charles Broskoski’s Untitled Chess Game is a work in which a participant approaches a chessboard mid-game. The board, having retained the position in which the previous participant left it, presents a cumulative record of moves made by previous participants (including, perhaps, oneself). Thus, the current participant is prompted, by the standard rules…

    December 25, 2010
  • Untitled Chess Game Charles Broskoski’s Untitled Chess Game is a work in which a participant approaches a chessboard mid-game. The board, having retained the position in which the previous participant left it, presents a cumulative record of moves made by previous participants (including, perhaps, oneself). Thus, the current participant is prompted, by the standard rules…

    December 25, 2010
  • Untitled Chess Game Charles Broskoski’s Untitled Chess Game is a work in which a participant approaches a chessboard mid-game. The board, having retained the position in which the previous participant left it, presents a cumulative record of moves made by previous participants (including, perhaps, oneself). Thus, the current participant is prompted, by the standard rules…

    December 25, 2010
  • Untitled Chess Game Charles Broskoski’s Untitled Chess Game is a work in which a participant approaches a chessboard mid-game. The board, having retained the position in which the previous participant left it, presents a cumulative record of moves made by previous participants (including, perhaps, oneself). Thus, the current participant is prompted, by the standard rules…

    December 25, 2010
  • TAU lets you change the course of a film with the click of a button On the set of Turbulence Will Rona and Sol kiss and seal their fate as a couple forever, or will Sol answer the ringing phone and change the course of history? A new movie format developed by Tel Aviv University…

    December 25, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum