RafaelFajardo

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  • katamaridamacy: Papercraft Prince always makes me smile by ~plasticplann

    January 5, 2011
  • katamaridamacy: Papercraft Prince always makes me smile by ~plasticplann

    January 5, 2011
  • katamaridamacy: Papercraft Prince always makes me smile by ~plasticplann

    January 5, 2011
  • katamaridamacy: Papercraft Prince always makes me smile by ~plasticplann

    January 5, 2011
  • Games did more than keep boys too busy and too tired to cause trouble; they also fostered team tribalism and school pride. When an outstanding team or individual athlete won both the adulation of his schoolmates and the approving recognition of the master, a bond was formed between boys and authority. The Great Game –…

    January 5, 2011
  • Games did more than keep boys too busy and too tired to cause trouble; they also fostered team tribalism and school pride. When an outstanding team or individual athlete won both the adulation of his schoolmates and the approving recognition of the master, a bond was formed between boys and authority. The Great Game –…

    January 5, 2011
  • AdScam/The Horror!

    AdScam/The Horror!

    January 5, 2011
  • AdScam/The Horror!

    AdScam/The Horror!

    January 5, 2011
  • illillill: 256color

    January 4, 2011
  • Walleyball: volleyball at the US-Mexico border

    Walleyball: volleyball at the US-Mexico border

    January 4, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum