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RafaelFajardo

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  • December 23, 2010, 1:42 PM Is It Art, or Is It Lighting? By KATE TAYLOR The executive body of the European Union has ruled that, for tax purposes at least, works by the artists Dan Flavin and Bill Viola are not art but mere electrical devices, and thus subject to a much higher value-added tax,…

    February 20, 2011
  • December 23, 2010, 1:42 PM Is It Art, or Is It Lighting? By KATE TAYLOR The executive body of the European Union has ruled that, for tax purposes at least, works by the artists Dan Flavin and Bill Viola are not art but mere electrical devices, and thus subject to a much higher value-added tax,…

    February 20, 2011
  • February 20, 2011
  • Beloit College Mindset List

    Beloit College Mindset List

    February 20, 2011
  • About Rosenfeld Media Rosenfeld Media publishes short, practical, and useful books and webinars on user experience design. Our products explain the design and research methods that web professionals need to make informed design decisions. We’ve got some passionate beliefs and a burning desire to try new approaches. We know that the user experience (UX) book…

    February 19, 2011
  • About Rosenfeld Media Rosenfeld Media publishes short, practical, and useful books and webinars on user experience design. Our products explain the design and research methods that web professionals need to make informed design decisions. We’ve got some passionate beliefs and a burning desire to try new approaches. We know that the user experience (UX) book…

    February 19, 2011
  • Make It So INTERACTION DESIGN LESSONS FROM SCIENCE FICTION A book in progress by Nathan Shedroff & Chris Noessel. Publisher: Rosenfeld Media. Anticipated publication date: 2012 Interaction and interface designers can learn practical lessons from the interfaces in Science Fiction films and television. Though lacking rigorous engagement with users, production designers are nonetheless allowed to…

    February 19, 2011
  • Nervous System is a design studio that works at the intersection of science, art, and technology. We create using a novel process that employs computer simulation to generate designs and digital fabrication to realize products. Drawing inspiration from natural phenomena, we write computer programs mimicking processes and patterns found in nature and use those programs…

    February 19, 2011
  • Nervous System is a design studio that works at the intersection of science, art, and technology. We create using a novel process that employs computer simulation to generate designs and digital fabrication to realize products. Drawing inspiration from natural phenomena, we write computer programs mimicking processes and patterns found in nature and use those programs…

    February 19, 2011
  • the ”earth” without “art” is just ”eh”

    February 19, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum