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RafaelFajardo

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  • February 21, 2011
  • bashford: Kinect Viewer is available from Apple’s Mac App Store. Based on the hard work of the people from OpenKinect, it allows you to plug your USB Kinect into a Mac to view a 3D visualization of the depth data it generates. You can map RGB values onto the depth image and zoom and rotate the visualization.

    February 21, 2011
  • bashford: Kinect Viewer is available from Apple’s Mac App Store. Based on the hard work of the people from OpenKinect, it allows you to plug your USB Kinect into a Mac to view a 3D visualization of the depth data it generates. You can map RGB values onto the depth image and zoom and rotate the visualization.

    February 21, 2011
  • In many ways, Denki seems to be the spiritual successor to DMA Design, another Dundee-based developer, formed by Lemmings creator Dave Jones in the late-eighties. There, a similar approach to game development thrived – the idea of games as toys, with interface and interaction at the summit of the design process, rather than visuals or…

    February 21, 2011
  • It’s that lack of differentiation in experience and jobs that Garriott misses. “There aren’t really people that own a shop in town square and that’s what they do, and they have a friend who’s a fishermen, and that’s what he does,” he explained. “With Ultima Online, what was so cool about it is that there…

    February 21, 2011
  • What I Did When I Couldn’t Find a Job – The Chronicle Review – The Chronicle of Higher Education

    What I Did When I Couldn’t Find a Job – The Chronicle Review – The Chronicle of Higher Education

    February 21, 2011
  • Not all games involve avatars or buttons. I’ve participated in Model U.N. meetings and events organized by the International Education and Resource Network, but would love to help see similar efforts bring students around the globe together via the Web to play out scenarios in which they grapple with issues that grownups are stuck on…

    February 21, 2011
  • The truth is that most children follow rules if they are fair. Kids like order, or structure, as long as it’s not oppressive. But they can sniff out the fix, the rigged game, better than many political scientists and economists. Look at how the young people in Egypt and other Middle Eastern countries have managed…

    February 21, 2011
  • illillill: Sol LeWitt “[Sol LeWitt]”, Chagny: Au Fond de la Cour à Droite, 1984

    February 20, 2011
  • Inventables: The Superstore That Sells Sci-Fi Materials to IDEO and Nike [Slideshow] | Co.Design

    February 20, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum