RafaelFajardo

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  • Make It So INTERACTION DESIGN LESSONS FROM SCIENCE FICTION A book in progress by Nathan Shedroff & Chris Noessel. Publisher: Rosenfeld Media. Anticipated publication date: 2012 Interaction and interface designers can learn practical lessons from the interfaces in Science Fiction films and television. Though lacking rigorous engagement with users, production designers are nonetheless allowed to…

    February 19, 2011
  • Nervous System is a design studio that works at the intersection of science, art, and technology. We create using a novel process that employs computer simulation to generate designs and digital fabrication to realize products. Drawing inspiration from natural phenomena, we write computer programs mimicking processes and patterns found in nature and use those programs…

    February 19, 2011
  • Nervous System is a design studio that works at the intersection of science, art, and technology. We create using a novel process that employs computer simulation to generate designs and digital fabrication to realize products. Drawing inspiration from natural phenomena, we write computer programs mimicking processes and patterns found in nature and use those programs…

    February 19, 2011
  • the ”earth” without “art” is just ”eh”

    February 19, 2011
  • job opportunity – work @ nervous system! Posted: February 18th, 2011 | Author: Jessica Rosenkrantz | Filed under: collaboration, design, jobs | 1 Comment » We are looking to hire a generative designer full-time to work with us at Nervous System. Here’s the job description. —- Nervous System seeks a full-time employee with a wide…

    February 19, 2011
  • Custom Paper Toys: Paper Pop! Free Papertoy of the Month for January.

    February 19, 2011
  • paperbits: Proof of concept: If you print a URL with a thermal printer, and it fits on one line, with whitespace surrounding it, Google Goggles can find the link and make it clickable. So if you want to create printable permalinks, QRCodes are nice, but not absoutely necessary. Fantastic.

    February 19, 2011
  • paperbits: Proof of concept: If you print a URL with a thermal printer, and it fits on one line, with whitespace surrounding it, Google Goggles can find the link and make it clickable. So if you want to create printable permalinks, QRCodes are nice, but not absoutely necessary. Fantastic.

    February 19, 2011
  • confessionsofagamergirl: I am literally in AWE at this image. Submitted by http://gibbinsdeveau.tumblr.com/

    February 19, 2011
  • Leonardo da Vinci’s Resume

    Leonardo da Vinci’s Resume cameronmoll: Translated: I can carry out sculpture in marble, bronze, or clay, and also I can do in painting whatever may be done, as well as any other, be he who he may…. And if any of the above-named things seem to anyone to be impossible or not feasible, I am…

    February 19, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum