RafaelFajardo

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  • Get with the times, HasBros. Why are your toys gendered at all any more? Are they sex toys you need certain genitalia to use? And why are the shitty, sexed up, bullshit toys labeled for girls, while the cool Star Wars ones are labeled for boys? You’re literally setting artificial boundaries for the play time…

    December 30, 2015
  • So I want to talk about two questions tonight. The first one is, is art a luxury? Is it only a luxury or does it do something for us beyond that? And the second question is, is there a way that you can create a situation in which the arts flourish. If you think they’re…

    December 30, 2015
  • semillero / incubator

    semillero / incubator

    I recently received news that an incubator I worked on while on sabbatical in Colombia has gotten institutional support from the Universidad Sur Colombiana. this is great news. This means that the “let’s make a game” game can startup in the town where I was born. the first cohort is made up of first-year students…

    December 30, 2015
  • femfreq: “We’re the reason we can’t have nice things on the internet” is a must read article by Whitney Phillips about online harassment with suggestions on how to start solving the problem.  Be sure to also check out her book This Is Why We Can’t Have Nice Things: Mapping the Relationship between Online Trolling and Mainstream…

    December 30, 2015
  • Traces – Physical programming of freeform folding in soft matter

    Traces – Physical programming of freeform folding in soft matter h/t to @notational. The project employs Processing, but could also have been explored without code. Unfortunately, Creative Applications fails to mention why the use of Processing or of the vector drawing program, Adobe Illustrator, offers any unique advantages over India Ink and a ruling pen.…

    December 29, 2015
  • December 29, 2015
  • IoOOOT to read list

    IoOOOT to read list today, a google search with the search terms “internet of object oriented ontology things” revealed links to others who have been exploring this mashup. it will be interesting to read the thoughts of these authors to see how they compare to the ones I dreamed up for IoOOT. I’m tagging these as…

    December 28, 2015
  • IoOOOT to read list

    IoOOOT to read list

    today, a google search with the search terms “internet of object oriented ontology things” revealed links to others who have been exploring this mashup. it will be interesting to read the thoughts of these authors to see how they compare to the ones I dreamed up for IoOOT. I’m tagging these as speculations for Casa…

    December 28, 2015
  • superheroesincolor: Wonder Woman by SICOSA “Nubia brought to life by Aphrodite, was charged by the Greek Gods with defending the entrance to the river Styx and the Tartarus Gate. Sometime during her time in the underworld, Nu’bia met the Zoroastrian god of light, Ahura Mazda, and became his lover.” [ Follow SuperheroesInColor on facebook / instagram…

    December 27, 2015
  • asoftwrongness: #59

    December 27, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum