RafaelFajardo

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  • WW: I read a lot of books, and occasionally those books, or certain subjects or approaches, become very interesting to me. Generally they’re not that accessible to the wider audience, so I’m trying to make it more accessible. It’s almost more of a translation function. I’ve always been interested in science, psychology, things like engineering…

    May 23, 2011
  • After having taught introductory programming (CS 1) for the past six years, and having watched many students struggle through this course and the subsequent course (CS 2), I have come to the conclusion that it is absurd to expect students who don’t have any prior programming experience to be well prepared to study Computer Science…

    May 23, 2011
  • May 23, 2011
  • The team built tiny, simple robots, just a few centimeters tall, made of wheels for mobility and a basic sensory system equipped with a camera. Moving around an arena, they would seek out “food”–small discs scattered by the researchers. To lend a biological flavor to the arena, the team programmed each robot with stream of…

    May 23, 2011
  • Watching the computer system known as Watson defeat the top two human Jeopardy! players of all time was fun in the short term. This demonstration of IBM’s software, however, was a bad idea in the longer term. It presented a misleading picture to the public of what is known about machine and human intelligence, and…

    May 23, 2011
  • Watching the computer system known as Watson defeat the top two human Jeopardy! players of all time was fun in the short term. This demonstration of IBM’s software, however, was a bad idea in the longer term. It presented a misleading picture to the public of what is known about machine and human intelligence, and…

    May 23, 2011
  • petervidani: adamisacson: And if that works, we can make the ads to see the ads for free, but people will have to look at an ad to see the ads to see the ads. My God, this is brilliant. I’d like to start a social network for ads. Each ad has a profile with their…

    May 23, 2011
  • Professor Questions Sink-Or-Swim Intro To CS Courses – Slashdot

    Professor Questions Sink-Or-Swim Intro To CS Courses – Slashdot

    May 23, 2011
  • After having taught introductory programming (CS 1) for the past six years, and having watched many students struggle through this course and the subsequent course (CS 2), I have come to the conclusion that it is absurd to expect students who don’t have any prior programming experience to be well prepared to study Computer Science…

    May 23, 2011
  • Tutorial: XCode4 integration of TexturePacker for Cocos2d and Sparrow framework

    Tutorial: XCode4 integration of TexturePacker for Cocos2d and Sparrow framework christophator: How to automate spritesheet generation with texture packer http://bit.ly/jST8ge

    May 22, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum