RafaelFajardo

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    • Print Inventory
  • bashford: A 12m x 1.5m (14,400 x 1,800 pixels) real time generative video wall installation for Deutsche Bank by Universal Everything. (Source: https://player.vimeo.com/)

    May 30, 2011
  • Well, I think that insatiable curiosity is important in a time dominated by complexity and dynamism, because you have so many things you need to understand. For the last 20 years, insatiable curiosity has been really important. I think in order to do one or two big things, you have to know many little things.…

    May 30, 2011
  • Well, I think that insatiable curiosity is important in a time dominated by complexity and dynamism, because you have so many things you need to understand. For the last 20 years, insatiable curiosity has been really important. I think in order to do one or two big things, you have to know many little things.…

    May 30, 2011
  • (via It Might Get Loud: The Edge Shows Off His Effects | GuitarWorld) click through for 30 second video. it’s amazing how much of the sound is electric, electronic, live effects.

    May 29, 2011
  • DrupalCamp Colorado pre-conference workshop

    Site building with Drupal 7 – Pre-conference workshop This one-day workshop walks you through creating a site using Drupal 7. This hands-on workshop touches on nearly every aspect of the core Drupal framework and covers many must-have modules. You’ll learn best practices from industry professionals and create a sustainable framework for managing your content. We’ll…

    May 29, 2011
  • Drupalcamp Colorado June 11th and 12th Event registration. This includes: Access to sessions on Saturday and Sunday Whatever drinks and food we end up getting Access to the party on Saturday night Access to the pre-registration/party event on Friday night If you want a t-shirt, be sure to purchase an individual sponsorship. Pre-conference training workshops…

    May 29, 2011
  • tedfromtheinternet: merlin: Sometimes There’s a Man (Part III) MP3 Download As heard on Back to Work s01e17, here’s the third part1 of my rock opera about Dan Benjamin (here’s parts one and two). Graciously commissioned by our friends at MailChimp—so, many thanks to them. Tune in each week for the next part of the album.…

    May 29, 2011
  • repra: A REAL BARBIE! …..REPRA !

    May 29, 2011
  • (via 8-bit Fashion. Anrealage F/W 2011 | Tokyo Fashion Diaries) celebrate the pixel!

    May 29, 2011
  • Perhaps, for help with how we can do this, we can turn to father of abstract art, the Russian painter Kandinsky, and his essay Concerning the Spiritual in Art. “A [game designer], who finds no satisfaction in mere representation, however artistic, in his longing to express his inner life, cannot but envy the ease with…

    May 29, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum