RafaelFajardo

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  • A Wilderness of Contradictions

    lareviewofbooks: F.X. Feeney Christopher SorrentinoDeath Wish Deep Focus/Soft Skull Press, November 2010 Jonathan LethemThey Live Deep Focus/Soft Skull Press, November 2010 “Is Death Wish a good movie that ultimately fails, or is it a bad movie that succeeds brilliantly from time to time?” Christopher Sorrentino asks this at the outset of his brief study of…

    June 22, 2011
  • musatecamiyo: les presentamos a los BLIMPUS. (Source: https://www.kickstarter.com/)

    June 22, 2011
  • karmabomb: The customized Doh-me Tron Guy is here. If you would like a Doh-me Tron Guy or any other character made, I will do custom work. Contact me for details. Custom was created by Kris Rekers. Tron Guy’s website is here: http://www.tronguy.net/ Doh-me customizable art toy is for sale here: http://www.etsy.com/shop/karmabomb Promotional web page is…

    June 21, 2011
  • elisafair: Needle felted kodama – Find my kodamas at http://www.mytikkashop.com/shop/11-art-toys

    June 20, 2011
  • axelkirsinger: Become a Fan!

    June 19, 2011
  • Silicon, another semiconductor traditionally employed in photovoltaics, has also been used in less-efficient photoelectrochemical cells (2.5-8 percent so far), but they can be significantly less expensive than the gallium-based cells due to the abundance of silicon. The Si-based devices developed up to this point use the semiconductor surface as a catalyst, but this setup also…

    June 19, 2011
  • axelkirsinger: EL PACKA- #001 HLR – Primer designer toy made in Chile

    June 18, 2011
  • petervidani: Brian and I totally pioneered the video department at our high school.

    June 18, 2011
  • June 18, 2011
  • June 18, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum