RafaelFajardo

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    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • Quirky is a collaborative platform for users to submit ideas and participate in the process of refining, designing and marketing that product. Based on their level of input, users receive a certain cut of any profits once the item goes on sale. We have seen the metrics for group funding site Kickstarter explode in the…

    August 10, 2011
  • WWW.WWW will be a gathering of the greatest, most interesting & curious minds in the world engaged in immersive & improvised conversation. It will celebrate the 21st century while drawing attention to the new patterns & convergences effecting our health & that of our planet. WWW.WWW is designed to be the first 21st century conference…

    August 9, 2011
  • With his WWW conference, Wurman intends to supply a challenging premise or question for each pair of speakers to address – but they won’t know what it is in advance. And where they choose go with that topic, or even how long they talk, also will be undetermined. Wurman is hoping that the result will…

    August 9, 2011
  • A CRITICAL NOTE TO ALL POTENTIAL RETAIL PARTNERS We are not a traditional wholesale company. We do not mass produce goods for mass consumption. We craft exclusive garments, which are designed and manufactured in Brooklyn, New York. We do not adhere to a traditional seasonal calendar, because the old way is no longer in sync…

    August 7, 2011
  • Matt W. Moore, the brain behind MWM Graphics–a design and illustration studio based in Portland, Maine–just released his numerically controlled poster series; a collaboration between engineer Aaron Panone, Paper Fortress Films, and MWM Graphics. Aaron Panone, who engineered the jig explains, “Vector graphics are converted into a tool path and then a machine language which…

    August 7, 2011
  • Cultural_Software.2011

    Cultural_Software.2011 Fresh writing from Manovich: Search engines, recommendation systems, mapping applications, blog tools,  auction tools, instant messaging clients, and, of course, platforms which  allow others to write new software – iOS, Android, Facebook, Windows,  Lunix, – are in the center of the global economy, culture, social life, and,  increasingly, politics. And this “cultural software” –…

    August 6, 2011
  • (via A $20 Kit Lends Any Paper Plane An Electric Motor | Co. Design)

    August 6, 2011
  • US government has introduced the Materials Genome Initiative and cut the development time of new materials in half. (via Why You’ll Only Have to Wait Half as Long for the Materials of the Future) Meta-materials are important for toy innovation as well.

    August 6, 2011
  • Researchers at Stanford University have made fully transparent batteries, the last missing component needed to make transparent displays and other electronic devices. (via A Battery You Can See Through  – Technology Review)

    August 5, 2011
  • But games aren’t all that’s at stake. Aside from streaming video, the bulk of what Flash is used for on the Internet is advertising. So Edge could hasten the arrival of animated ads that get around both Flash blockers and the absence of Flash on iOS devices. Fernandez says advertisements are “easily the first target…

    August 5, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum