RafaelFajardo

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    • Dossier_2023
    • Dr Manhattan
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    • micro- nano- RPGs
    • Print Inventory
  • after ww2, wood is too expensive and rare to keep doing toys out of it. tchek designer Libuse Niklova then came up with a new vision for the toys she was designing for the company Gumotex Breclav. her toys got new shapes, new colors and an instant success. i personally like the simple yet not…

    August 13, 2011
  • nevver: Don’t Fear the Internet

    August 11, 2011
  • When Alexander Fleming, who discovered penicillin, died in 1955, a Milan newspaper headlined, “Stop the reader! Fleming has died; maybe you, too, owe your life to him.” A similar phrase could be used today for all those who at this moment are in front of their computers. If a technological holiness exists, I believe I…

    August 11, 2011
  • Quirky is a collaborative platform for users to submit ideas and participate in the process of refining, designing and marketing that product. Based on their level of input, users receive a certain cut of any profits once the item goes on sale. We have seen the metrics for group funding site Kickstarter explode in the…

    August 10, 2011
  • WWW.WWW will be a gathering of the greatest, most interesting & curious minds in the world engaged in immersive & improvised conversation. It will celebrate the 21st century while drawing attention to the new patterns & convergences effecting our health & that of our planet. WWW.WWW is designed to be the first 21st century conference…

    August 9, 2011
  • With his WWW conference, Wurman intends to supply a challenging premise or question for each pair of speakers to address – but they won’t know what it is in advance. And where they choose go with that topic, or even how long they talk, also will be undetermined. Wurman is hoping that the result will…

    August 9, 2011
  • A CRITICAL NOTE TO ALL POTENTIAL RETAIL PARTNERS We are not a traditional wholesale company. We do not mass produce goods for mass consumption. We craft exclusive garments, which are designed and manufactured in Brooklyn, New York. We do not adhere to a traditional seasonal calendar, because the old way is no longer in sync…

    August 7, 2011
  • Matt W. Moore, the brain behind MWM Graphics–a design and illustration studio based in Portland, Maine–just released his numerically controlled poster series; a collaboration between engineer Aaron Panone, Paper Fortress Films, and MWM Graphics. Aaron Panone, who engineered the jig explains, “Vector graphics are converted into a tool path and then a machine language which…

    August 7, 2011
  • Cultural_Software.2011

    Cultural_Software.2011 Fresh writing from Manovich: Search engines, recommendation systems, mapping applications, blog tools,  auction tools, instant messaging clients, and, of course, platforms which  allow others to write new software – iOS, Android, Facebook, Windows,  Lunix, – are in the center of the global economy, culture, social life, and,  increasingly, politics. And this “cultural software” –…

    August 6, 2011
  • (via A $20 Kit Lends Any Paper Plane An Electric Motor | Co. Design)

    August 6, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum