RafaelFajardo

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  • (via A design firm dares to reinvent the printer | Business Tech – CNET News)

    September 21, 2011
  • Jacob Aron, technology reporter Players of an online video game called Foldit have helped researchers discover the structure of an protein-cutting enzyme produced by an AIDS-like virus found in monkeys. Scientists have struggled with the problem for a decade, but the gamers helped crack it in just three weeks. One Per Cent: Gamers help crack…

    September 21, 2011
  • Online gamers crack AIDS enzyme puzzle (via Online gamers crack AIDS enzyme puzzle | Games Blog – Yahoo! Games)

    September 21, 2011
  • Erasing the past? Try erasing the future. (Source: https://player.vimeo.com/)

    September 21, 2011
  • On the subject of design constantly looking to change or make things better… (via A design firm dares to reinvent the printer | Business Tech – CNET News)

    September 21, 2011
  • gingerhaze: I wanted to draw some hipster hobbits. It’s been a while! (for the rest of the Broship of the Ring, click here!)

    September 21, 2011
  • The Future Issue (by JulianBleecker)

    September 21, 2011
  • New interview with Darwin Grosse of Cycling ’74

    New interview with Darwin Grosse of Cycling ’74 Nice long interview covering Darwin’s history with Cycling ‘74 and his other endeavors.

    September 21, 2011
  • Dual-Head Two-Color MakerBots Are Coming!

    Dual-Head Two-Color MakerBots Are Coming! As 3D printing advances, new ideas are coming out every week… what do you envision for the future of 3D printing?

    September 21, 2011
  • Which raises the question: What is Reed Hastings smoking? As far as anyone can tell, he seems to have rolled up pages from The Innovator’s Dilemma, Clayton Christensen’s influential 1997 book about the ways that successful companies die at the hands of upstarts. Christensen, a professor at Harvard Business School, coined the term “disruptive technology,”…

    September 20, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum