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RafaelFajardo

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  • International Space App Challenge

    International Space App Challenge “ Today, many of us carry smartphones that have 512 megabytes of active memory, 32 gigabytes of storage, weigh less than 200 grams, and can form a real-time connection instantly to anywhere in the world. Our investments in space exploration have generated incredible amounts of data and resulted in the development…

    September 22, 2011
  • Table of Contents Acknowledgments Foreword by William Zimmer Introduction BOOK ONE: THE ARTIST’S ROADMAP TO SUCCESS: by Katharine T. Carter STAGE ONE: Local and State Career Development Chapter 1 Driver Education: Rules of the Road Communicating Your Ideas • How Much Work is Enough? • City, County, and Statewide Goals Chapter 2 Carpooling: Who Should…

    September 22, 2011
  • Allows anyone with a digital camera to create near accurate 3D models from photographs using the web. Utilizes common point and shoot digital cameras. Harnesses the power of cloud computing to translate photos into detailed 3D models. 3D models can be manipulated by design software (e.g., AutoCAD, Inventor, 123D). Allows sharing through YouTube, iPad, iPhone,…

    September 22, 2011
  • pbsarts: “On the back of your ID card, you can sign away your organs, so it seems like you should be able to sign away your intellectual property.”  Evan Roth, artist and F.A.T. Lab member.

    September 22, 2011
  • good: So, our emails don’t just fly through the air? sunfoundation: Interactive map of the internet’s underwater paths Ever wondered how your email can cross the vastness of the ocean and be delivered almost instantly, anywhere in the world? It’s all down to a network of fibre-optic cables that link up the continents and transmit…

    September 22, 2011
  • digitalbryan: supersonicelectronic: More work by Ken Wong. Video game art always makes me smile

    September 22, 2011
  • Emma G: Net Art and Design

    Emma G: Net Art and Design emmagarrison: I spend a lot of my time in the internet (how ironic for a net art and design post) and a lot of my time spend on the internet is designated to listening to music i find on what is characterized in the EDM (electronic dance music) realm…

    September 22, 2011
  • (via Music from a Dry Cleaner) (Source: https://www.youtube.com/)

    September 22, 2011
  • The World’s Average Download Speed is 580KBps

    The World’s Average Download Speed is 580KBps This statistic, while I’m sure it’s a bit skewed, is still pretty eye-opening. Check the full image (it’s huge) for more interesting information about fastest/slowest countries, etc.

    September 21, 2011
  • How 3D should be used. (Source: https://player.vimeo.com/)

    September 21, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum