RafaelFajardo

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  • Workers’ Own Cellphones and iPads Find a Role at the Office

    Workers’ Own Cellphones and iPads Find a Role at the Office

    September 26, 2011
  • Carnegie Mellon’s Eberly Center for Teaching Excellence has amassed a set of basic principles that describe the learning process . Following are four of these key principles, with examples of how each plays out in traditional training and in game-based learning. Principle 1: Students’ prior knowledge can help or hinder learning. Obviously, learners who have…

    September 26, 2011
  • A QR-Code Treasure Hunt is a fun, simple way to get students using their mobile devices to continue learning outside of lesson time. Here’s how we set one up at the International School of Toulouse with some guidance on how to do the same with your own students using the QR Treasure Hunt Generator at…

    September 26, 2011
  • … The advice is to log out of Facebook. But logging out of Facebook only de-authorizes your browser from the web application, a number of cookies (including your account number) are still sent along to all requests to facebook.com. Even if you are logged out, Facebook still knows and can track every page you visit.…

    September 26, 2011
  • It is increasingly becoming recognized that if the Torah is to guide the lives of young Jews, it must itself come alive, and be an experience rather than just another objective in an already long day of school and extracurricular activities. This notion is supported by a Dr. Jack Wertheimer’s landmark study, Schools that Work:…

    September 26, 2011
  • Why wasn’t this magnetic cello made in the 70′s? – Hack a Day

    Why wasn’t this magnetic cello made in the 70′s? – Hack a Day

    September 26, 2011
  • The Delightful Home-Made Maps of the Zork Series

    The Delightful Home-Made Maps of the Zork Series I can’t believe this was posted when it was.

    September 26, 2011
  • Thinking iphone5? Here’s some food for thought (via Mashable)

    Thinking iphone5? Here’s some food for thought (via Mashable) Though I’m an Android snob at heart I’m a sucker for infographics.

    September 25, 2011
  • MAKING GAME BASED LEARNING #GBL – RESEARCH & PRINCIPLES My friend Professor Sara Grimes was looking for some research on game based learning and put a tweet out looking for resources. We’ve spent the last 9 months researching, thinking about learning and gbl and building technology for our gbl projects (Felicity from Thin Air is…

    September 25, 2011
  • The fourth edition of the Moscow Biennale kicked off yesterday and runs through October 30. This year, the event, titled “Rewriting Worlds,” has focused on new media in art. Computer-assisted media installations and sound art dominate, though the traditional domains of painting and sculpture still make the cut. Peter Weibel, who heads the Center for…

    September 25, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum