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RafaelFajardo

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  • Cool example of what you can do with html

    Cool example of what you can do with html

    October 4, 2011
  • A Google a Day

    A Google a Day Hone your Google-Fu!

    October 4, 2011
  • I think invariably the people who found it wanting were expecting to port their existing workflows to the device. They were asking to do “what I do on my PC” on the iPad. These people were frustrated and disappointed. They assumed this was another form of PC, with some modifications but that it represented a…

    October 3, 2011
  • Dear Teach,

    pickleit: I find that I only have two hours of free time this weekend and I will be spending it in the following ways… Therefore, I will be excusing myself from your reading assignments.  Thank you.

    October 3, 2011
  • marianaconte: GUNS (2009) Sculpture, resin and found objects, 15x79x60cm No human hands pull the trigger. The gun/mob appears to take on a life of its own. Guns induces a sense of sadness and helplessness. Limp, wasted, lifeless miniature people suggest the impotence of war. The work impacts by using visual ambiguity. The multitude of colours…

    October 3, 2011
  • Have scientists found the saddest movie clip ever?

    It may be so. In a study that spanned years, researchers pinpointed single scene that elicited more sadness in viewers than any other. It is the closing scene from the 1978 film “The Champ.” In the scene, 9-year-old Ricky Schroder watches his father die of injuries suffered in a boxing match, and the heartbreakingly genuine…

    October 3, 2011
  • Technorati State of the Blogosphere survey

    Every year, you help us make State of the Blogosphere the most comprehensive resource for bloggers, and about bloggers. The 2011 survey is live, and your input is critical. http://www.psasurveys.com/detect.aspx?I.Project=a18214 We’d love for you to share some information about blogging as your passion or your profession, that we can then share back with you, the…

    October 2, 2011
  • I found this to be quite an interesting read

    I found this to be quite an interesting read “Art asks, not dictates.” Thoughts from Brooklyn’s Inside Out Project group action an interview from the TEDblog

    October 2, 2011
  • (via PDFmyURL.com – Free & Online: Convert and save PDF from any web page) malleable publishing.

    October 2, 2011
  • ETL2.0 – Data management of the future. Animation was made by my friend Tim Foss. Syncsort Promotional Video Scribe (by timothyfoss) (Source: http://www.youtube.com/)

    October 2, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum