RafaelFajardo

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  • emergentfutures: Crowdsourcing: Knowledge Has a Long Tail “we will start effectively using less structured and specialized organizations (let’s call it Unstructured Crowd) to solve complex knowledge problems through Crowdsourcing Technology. Crowdsourcing is not a cheap way to outsource work to volunteers. When done right, it is an entire new form of knowledge production with the potential to revolutionize…

    October 24, 2011
  • Contemporary art’s job is to wreck whatever came before it. And from the very beginning after the Old Masters, from then on, each generation wrecked that. That something that’s pretty and beautiful is probably the worst thing that you could say today in contemporary art about something, unless it’s so pretty it’s nauseating. So, and…

    October 24, 2011
  • Interview: Lea Schönfelder makes games for adults – gamescenes

    Interview: Lea Schönfelder makes games for adults – gamescenes dinosaurparty: I won’t post any of Lea Schönfelder’s video clips, because they’re not particularly SFW, but I always get excited when I hear about new female artists working in the videogame realm. However, the issue with Schönfelder’s work is that (at least what I’ve seen) is too heavy…

    October 24, 2011
  • “Racism and Science Fiction” by Samuel R. Delany

    tokenblkgirl: In the Dealers’ room was an Autograph Table where, throughout the convention, pairs of writers were assigned an hour each to make themselves available for book signing. The hours the writers would be at the table was part of the program. At 12:30 on Saturday I came to sit down just as Nalo Hopkinson…

    October 23, 2011
  • nevver: Apple Introduces What It Calls an Easier to Use Portable Music Player, Ten Years Ago Today …and the unboxing was an exquisite experience.

    October 23, 2011
  • rociosz: just one piece, one cut of material-

    October 23, 2011
  • When you swipe a card at the store today, the merchant sends a message through the Visa or Mastercard network and it arrives at your bank within a second with up to 120 fields of information included. They know your location, which terminal of a store you’re in, whether you’re in the pharmacy section of…

    October 23, 2011
  • The significance of a liberal arts curriculum for engineering students, for example, has been underscored by recommendations from within the National Academy of Engineering. James Duderstadt, president emeritus of the University of Michigan and an international figure in engineering education, has argued that professional demands in the various fields of engineering have become sufficiently complex…

    October 22, 2011
  • a lesbian dating sim. hot on the heels of my interactive fiction post, here’s an EXPLICITLY PORNOGRAPHIC text adventure. i make games with pretty dirty subtexts, but i’ve wanted to make something explicit for a long time. my slut, who leant a lot to the voice of this story, has been excited for a while…

    October 22, 2011
  • “I think they’re mad”: Inside a 48 hour battle to build the best video game (part 3)

    “I think they’re mad”: Inside a 48 hour battle to build the best video game (part 3) The conclusion of the 48 hour video game challenge. It’s pretty amazing what the teams created in just 48 hours! 

    October 22, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum