RafaelFajardo

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  • http://video.google.com/googleplayer.swf?docid=-3857739359956666768&hl=en&fs=true Google Tech Talks April 30, 2007 ABSTRACT World-renowned Science Fiction writer and futurist Bruce Sterling will outline his ideas for SPIMES, a form of ubiquitous computing that gives smarts and ‘searchabiliity’ to even the most mundane of physical products. Imagine losing your car keys and being able to search for them with Google Earth.…

    October 28, 2011
  • Profile: Eric Zimmerman Ladies and gentlemen, people of the moving image, you are history. We are history. We’ll be replaced by people like Eric Zimmerman. Reason: the world is moving into an age that is characterized by Play, or, as Zimmerman puts it: The Ludic Century. Submarine Channel talked to the prominent game designer during…

    October 28, 2011
  • emergentdigitalpractices: Off Book: Video Games | PBS Arts (by PBS) –Originally got this from Kotaku. If you still don’t think games can be art, I’ve got a 7 minute video for you. (Source: https://www.youtube.com/)

    October 28, 2011
  • Off Book: Video Games | PBS Arts (by PBS) –Originally got this from Kotaku. If you still don’t think games can be art, I’ve got a 7 minute video for you. (Source: https://www.youtube.com/)

    October 27, 2011
  • (via A “Living” Logo For Wikipedia, With More Than 3.2 Million Variations | Co. Design)

    October 27, 2011
  • October 27, 2011
  • October 27, 2011
  • October 27, 2011
  • The eighteen-year-old soldier was a high school dropout who failed to qualify for the original position in the armed forces he’d applied for. It was suggested he try his hand at drone piloting, and according to Singer, “because of playing on video games, he was already good at it.” So good, in fact, that he…

    October 27, 2011
  • The eighteen-year-old soldier was a high school dropout who failed to qualify for the original position in the armed forces he’d applied for. It was suggested he try his hand at drone piloting, and according to Singer, “because of playing on video games, he was already good at it.” So good, in fact, that he…

    October 26, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum